public void GetTriangleType_NegativeSides_NotTriangle() { float a = -1.5f; float b = 1.0f; float c = 2.0f; Geometry.TriangleType expected = Geometry.TriangleType.NotTriangle; Assert.AreEqual(expected, GetActualResult(a, b, c)); }
public void GetTriangleType_Right() { float a = 5; float b = 3; float c = 4; Geometry.TriangleType expected = Geometry.TriangleType.Right; Assert.AreEqual(expected, GetActualResult(a, b, c)); }
public void GetTriangleType_Acute() { float a = 4; float b = 3; float c = 4; Geometry.TriangleType expected = Geometry.TriangleType.Acute; Assert.AreEqual(expected, GetActualResult(a, b, c)); }
public void GetTriangleType_IncorrectSides_NotTriangle() { float a = 5.0f; float b = 2.0f; float c = 3.0f; Geometry.TriangleType expected = Geometry.TriangleType.NotTriangle; Assert.AreEqual(expected, GetActualResult(a, b, c)); }