/// <summary> /// 由地下飞到地上 /// </summary> public void FlyUndergroud() { try { // 地下飞行时,开启地下 m_sceneControl.Scene.Underground.IsVisible = true; m_sceneControl.Scene.CameraFOV = 60; // 加载飞行路线所需的数据和风格 //为“北京地铁”设置风格 DatasetVector dataSet_ditie = m_workspace.Datasources[0].Datasets["BeijingSubway"] as DatasetVector; Layer3DSettingVector settingvetor = new Layer3DSettingVector(); settingvetor.Style.AltitudeMode = AltitudeMode.RelativeToGround; settingvetor.Style.LineWidth = 3; settingvetor.Style.LineSymbolID = 962046; settingvetor.Style.BottomAltitude = -24; Layer3DDataset layer_ditie1 = m_sceneControl.Scene.Layers.Add(dataSet_ditie, settingvetor, true, "ditie"); layer_ditie1.IsSelectable = false; // 加载 "Subway_Line8"数据集作为地铁八号线的站点 DatasetVector DataSet_ditieLine8 = m_workspace.Datasources[0].Datasets["Subway_Line8"] as DatasetVector; Layer3DSettingVector setvetor_ditieLine8 = new Layer3DSettingVector(); setvetor_ditieLine8.Style = new GeoStyle3D(); setvetor_ditieLine8.Style.AltitudeMode = AltitudeMode.RelativeToGround; setvetor_ditieLine8.Style.BottomAltitude = 10; Layer3DDataset layer_ditieLine8 = m_sceneControl.Scene.Layers.Add(DataSet_ditieLine8, setvetor_ditieLine8, true, "地铁八号线"); layer_ditieLine8.UpdateData(); // 加载"BeijingSubway_Tunnel"数据集作为地铁巷道 DatasetVector DataSet_ditieL_2 = m_workspace.Datasources[0].Datasets["BeijingSubway_Tunnel"] as DatasetVector; Layer3DSettingVector setvetor_ditieL_2 = new Layer3DSettingVector(); setvetor_ditieL_2.Style = new GeoStyle3D(); setvetor_ditieL_2.Style.AltitudeMode = AltitudeMode.RelativeToGround; setvetor_ditieL_2.Style.BottomAltitude = -26.5; setvetor_ditieL_2.Style.LineSymbolID = 962047; setvetor_ditieL_2.Style.LineWidth = 10; Layer3DDataset layer_ditieL_2 = m_sceneControl.Scene.Layers.Add(DataSet_ditieL_2, setvetor_ditieL_2, true, "地铁巷道"); layer_ditieL_2.UpdateData(); // 加载北京地铁动画模型KML文件到场景 String KMLPath = @"..\..\SampleData\Symbol3DDisplay\Model\Subway.kml"; Layer3DKML layer_kml = m_sceneControl.Scene.Layers.Add(KMLPath, Layer3DType.KML, true, "模型动画") as Layer3DKML; Feature3D geofeature = layer_kml.Features.FindFeature(1, Feature3DSearchOption.AllFeatures); GeoPlacemark geoplacemark = geofeature.Geometry as GeoPlacemark; GeoModel geomodel = geoplacemark.Geometry as GeoModel; geomodel.Animation.PlayMode = PlayMode.Once; layer_kml.UpdateData(); //导入飞行路线文件 Boolean i = flyManager.Routes.FromFile(@"..\..\SampleData\Symbol3DDisplay\flyground.fpf"); flyManager.Routes.CurrentRouteIndex = 0; flyManager.Play(); //当飞行结束后触发事件 m_sceneControl.Focus(); m_sceneControl.Scene.Refresh(); } catch (Exception ex) { MessageBox.Show(ex.Message); } }