예제 #1
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 public GuiRenderJob(GenericWorld parent) : base(parent)
 {
 }
예제 #2
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 public GenericSpriteRenderJob(GenericWorld parent) : base(parent)
 {
 }
예제 #3
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 protected GenericRenderJob(GenericWorld parent)
 {
     parent.Camera = new OpenGL3Camera();
     _parent       = parent;
     _drawPasses.AddRange(DefaultPasses.ToList());
 }