예제 #1
0
 public void Select(GamesListUiItem gamesListItem)
 {
     _items.Iterate <GamesListUiItem>(item => { item.SetIsSelected(!item.IsSelected && (gamesListItem == item)); });
     if (GetSelectedItem() != null)
     {
         selectedID = GetSelectedItem().GameId;
     }
     UpdateGameJoinButton();
 }
 /// <summary>
 ///     Invoked, when values editing is enabled / disabled
 /// </summary>
 /// <param name="allowEditing"></param>
 protected virtual void OnAllowEditingChange(bool allowEditing)
 {
     Properties.Iterate <LobbyPropController>(c => c.AllowEditing(allowEditing));
 }
예제 #3
0
 public void Select(GamesListUiItem gamesListItem)
 {
     _items.Iterate <GamesListUiItem>(item => { item.SetIsSelected(!item.IsSelected && gamesListItem == item); });
     UpdateGameJoinButton();
 }