public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); HasGenerated = reader.ReadBool(); GuildStats = new Dictionary <Guild, VvVGuildStats>(); Battle = new VvVBattle(reader, this); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { Item item = reader.ReadItem(); if (item != null) { AddVvVItem(item); } } count = reader.ReadInt(); for (int i = 0; i < count; i++) { Guild g = reader.ReadGuild() as Guild; VvVGuildStats stats = new VvVGuildStats(g, reader); if (g != null) { GuildStats[g] = stats; } } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 1: { m_Guild = reader.ReadGuild() as Server.Guilds.Guild; goto case 0; } case 0: { break; } } if ( m_Guild == null ) this.Delete(); else Timer.DelayCall( TimeSpan.Zero, new TimerCallback( ResetType ) ); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); Active = reader.ReadBool(); if (version == 0) { reader.ReadBool(); } if (version < 2) { reader.ReadGuild(); } Score = reader.ReadInt(); Kills = reader.ReadInt(); Deaths = reader.ReadInt(); Assists = reader.ReadInt(); ReturnedSigils = reader.ReadInt(); DisarmedTraps = reader.ReadInt(); StolenSigils = reader.ReadInt(); ResignExpiration = reader.ReadDateTime(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if (m_Guild == null) { this.Delete(); } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if ( m_Guild == null ) { this.Delete(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_Guild = reader.ReadGuild() as Server.Guilds.Guild; goto case 0; } case 0: { break; } } if (m_Guild == null) { this.Delete(); } else { Timer.DelayCall(TimeSpan.Zero, new TimerCallback(ResetType)); } }
public BattleTeam(GenericReader reader) { int version = reader.ReadInt(); PlayerStats = new List <VvVPlayerBattleStats>(); Guild = reader.ReadGuild() as Guild; Score = reader.ReadInt(); Silver = reader.ReadInt(); Kills = reader.ReadInt(); Assists = reader.ReadInt(); Deaths = reader.ReadInt(); Stolen = reader.ReadInt(); ViceReturned = reader.ReadInt(); VirtueReturned = reader.ReadInt(); Disarmed = reader.ReadInt(); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { PlayerMobile pm = reader.ReadMobile() as PlayerMobile; VvVPlayerBattleStats stats = new VvVPlayerBattleStats(reader, pm); if (pm != null) { PlayerStats.Add(stats); } } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 3: { m_BeforeChangeover = reader.ReadBool(); goto case 2; } case 2: { m_GuildName = reader.ReadString(); m_GuildAbbrev = reader.ReadString(); goto case 1; } case 1: { m_Guild = reader.ReadGuild() as Guild; //if (m_Guild == null) //Console.WriteLine("Guild: null "); goto case 0; } case 0: { break; } } //if( Guild.NewGuildSystem && ItemID == 0xED4 ) // ItemID = 0xED6; if (m_Guild != null) { m_GuildName = m_Guild.Name; m_GuildAbbrev = m_Guild.Abbreviation; } //if( version <= 2 ) // m_BeforeChangeover = true; //if( Guild.NewGuildSystem && m_BeforeChangeover ) // Timer.DelayCall( TimeSpan.Zero, new TimerCallback( AddToHouse ) ); if (/*!Guild.NewGuildSystem &&*/ m_Guild == null) { this.Delete(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); GuildStats = new Dictionary <Guild, VvVGuildStats>(); ExemptCities = new List <VvVCity>(); switch (version) { case 2: case 1: { int count = reader.ReadInt(); for (int i = 0; i < count; i++) { ExemptCities.Add((VvVCity)reader.ReadInt()); } goto case 0; } case 0: { HasGenerated = reader.ReadBool(); Battle = new VvVBattle(reader, this); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { Item item = reader.ReadItem(); if (item != null) { AddVvVItem(item); } } count = reader.ReadInt(); for (int i = 0; i < count; i++) { Guild g = reader.ReadGuild() as Guild; VvVGuildStats stats = new VvVGuildStats(g, reader); if (g != null) { GuildStats[g] = stats; } } } break; } if (version == 1) { Timer.DelayCall(FixVvVItems); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.ReadInt(); Level = (SecureLevel)reader.ReadInt(); Guild = reader.ReadGuild() as Guild; }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); this.m_GuildAbbr = reader.ReadString(); this.m_Guild = (Server.Guilds.Guild)reader.ReadGuild(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 3: { m_BeforeChangeover = reader.ReadBool(); goto case 2; } case 2: { m_GuildName = reader.ReadString(); m_GuildAbbrev = reader.ReadString(); goto case 1; } case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if (Guild.NewGuildSystem && ItemID == 0xED4) { ItemID = 0xED6; } if (version <= 2) { m_BeforeChangeover = true; } if (Guild.NewGuildSystem && m_BeforeChangeover) { Timer.DelayCall(TimeSpan.Zero, new TimerCallback(AddToHouse)); } if (!Guild.NewGuildSystem && m_Guild == null) { this.Delete(); } }
public TownCryerGuildEntry(GenericReader reader) { int version = reader.ReadInt(); Title = reader.ReadString(); FullTitle = reader.ReadString(); Body = reader.ReadString(); Author = reader.ReadString(); Guild = reader.ReadGuild() as Guild; EventTime = reader.ReadDateTime(); EventLocation = reader.ReadString(); Expires = reader.ReadDateTime(); }
public WarDeclaration(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { m_Kills = reader.ReadInt(); m_MaxKills = reader.ReadInt(); m_WarLength = reader.ReadTimeSpan(); m_WarBeginning = reader.ReadDateTime(); m_Guild = reader.ReadGuild() as Guild; m_Opponent = reader.ReadGuild() as Guild; m_WarRequester = reader.ReadBool(); break; } } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 3: { m_BeforeChangeover = reader.ReadBool(); goto case 2; } case 2: { m_GuildName = reader.ReadString(); m_GuildAbbrev = reader.ReadString(); goto case 1; } case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if (version <= 2) { m_BeforeChangeover = true; } if (m_Guild == null) { this.Delete(); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 4: OneTimePointsRetention = reader.ReadBool(); goto case 3; case 3: TotalDeaths = reader.ReadInt(); TotalKills = reader.ReadInt(); goto case 2; case 2: Active = reader.ReadBool(); if (version == 0) { reader.ReadBool(); } if (version < 2) { reader.ReadGuild(); } Score = reader.ReadInt(); Kills = reader.ReadInt(); Deaths = reader.ReadInt(); Assists = reader.ReadInt(); ReturnedSigils = reader.ReadInt(); DisarmedTraps = reader.ReadInt(); StolenSigils = reader.ReadInt(); ResignExpiration = reader.ReadDateTime(); break; } if (version == 3) { OneTimePointsRetention = true; } }
public AllianceInfo(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { m_Name = reader.ReadString(); m_Leader = reader.ReadGuild() as Guild; m_Members = reader.ReadStrongGuildList<Guild>(); m_PendingMembers = reader.ReadStrongGuildList<Guild>(); break; } } }
public AllianceInfo(GenericReader reader) { int version = reader.ReadInt(); switch( version ) { case 0: { this.m_Name = reader.ReadString(); this.m_Leader = reader.ReadGuild() as Guild; this.m_Members = reader.ReadStrongGuildList<Guild>(); this.m_PendingMembers = reader.ReadStrongGuildList<Guild>(); break; } } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); Active = reader.ReadBool(); PendingJoinMessage = reader.ReadBool(); Guild = reader.ReadGuild() as Guild; Score = reader.ReadInt(); Kills = reader.ReadInt(); Deaths = reader.ReadInt(); Assists = reader.ReadInt(); ReturnedSigils = reader.ReadInt(); DisarmedTraps = reader.ReadInt(); StolenSigils = reader.ReadInt(); ResignExpiration = reader.ReadDateTime(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { m_GuildName = reader.ReadString(); m_GuildAbbrev = reader.ReadString(); m_Guild = reader.ReadGuild() as Guild; break; } } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 2: m_Serial = reader.ReadInt(); goto case 1; case 1: m_Guild = reader.ReadGuild() as Guild; goto case 0; case 0: break; } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 3: { // data removed, skip load in case 2 goto case 1; } case 2: { bool dmy = reader.ReadBool(); goto case 1; } case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if (m_Guild == null) { this.Delete(); } }
public override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 7: case 6: case 5: { int count = reader.ReadInt(); PendingWars = new List <WarDeclaration>(); for (int i = 0; i < count; i++) { PendingWars.Add(new WarDeclaration(reader)); } count = reader.ReadInt(); AcceptedWars = new List <WarDeclaration>(); for (int i = 0; i < count; i++) { AcceptedWars.Add(new WarDeclaration(reader)); } bool isAllianceLeader = reader.ReadBool(); if (isAllianceLeader) { m_AllianceInfo = new AllianceInfo(reader); } else { m_AllianceLeader = reader.ReadGuild() as Guild; } goto case 4; } case 4: { AllyDeclarations = reader.ReadStrongGuildList <Guild>(); AllyInvitations = reader.ReadStrongGuildList <Guild>(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { if (version < 6) { reader.ReadInt(); } goto case 1; } case 1: { LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); if (m_Leader is PlayerMobile) { ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader; } m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); Allies = reader.ReadStrongGuildList <Guild>(); Enemies = reader.ReadStrongGuildList <Guild>(); WarDeclarations = reader.ReadStrongGuildList <Guild>(); WarInvitations = reader.ReadStrongGuildList <Guild>(); Members = reader.ReadStrongMobileList(); Candidates = reader.ReadStrongMobileList(); Accepted = reader.ReadStrongMobileList(); if (version < 7) { reader.ReadItem(); reader.ReadItem(); } Charter = reader.ReadString(); Website = reader.ReadString(); break; } } if (AllyDeclarations == null) { AllyDeclarations = new List <Guild>(); } if (AllyInvitations == null) { AllyInvitations = new List <Guild>(); } if (AcceptedWars == null) { AcceptedWars = new List <WarDeclaration>(); } if (PendingWars == null) { PendingWars = new List <WarDeclaration>(); } Timer.DelayCall(TimeSpan.Zero, VerifyGuild_Callback); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 3: { m_BeforeChangeover = reader.ReadBool(); goto case 2; } case 2: { m_GuildName = reader.ReadString(); m_GuildAbbrev = reader.ReadString(); goto case 1; } case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if (Guild.NewGuildSystem && ItemID == 0xED4) ItemID = 0xED6; if (version <= 2) m_BeforeChangeover = true; if (Guild.NewGuildSystem && m_BeforeChangeover) Timer.DelayCall(TimeSpan.Zero, new TimerCallback(AddToHouse)); if (!Guild.NewGuildSystem && m_Guild == null) this.Delete(); }
public WarDeclaration( GenericReader reader ) { int version = reader.ReadInt(); switch ( version ) { case 0: { m_Kills = reader.ReadInt(); m_MaxKills = reader.ReadInt(); m_WarLength = reader.ReadTimeSpan(); m_WarBeginning = reader.ReadDateTime(); m_Guild = reader.ReadGuild() as Guild; m_Opponent = reader.ReadGuild() as Guild; m_WarRequester = reader.ReadBool(); break; } } }
public override void Deserialize( GenericReader reader ) { int version = reader.ReadInt(); switch ( version ) { case 5: { int count = reader.ReadInt(); m_PendingWars = new List<WarDeclaration>(); for( int i = 0; i < count; i++ ) { m_PendingWars.Add( new WarDeclaration( reader ) ); } count = reader.ReadInt(); m_AcceptedWars = new List<WarDeclaration>(); for( int i = 0; i < count; i++ ) { m_AcceptedWars.Add( new WarDeclaration( reader ) ); } bool isAllianceLeader = reader.ReadBool(); if( isAllianceLeader ) m_AllianceInfo = new AllianceInfo( reader ); else m_AllianceLeader = reader.ReadGuild() as Guild; goto case 4; } case 4: { m_AllyDeclarations = reader.ReadStrongGuildList<Guild>(); m_AllyInvitations = reader.ReadStrongGuildList<Guild>(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { m_Type = (GuildType)reader.ReadInt(); goto case 1; } case 1: { m_LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); if( m_Leader is PlayerMobile ) ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader; m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); m_Allies = reader.ReadStrongGuildList<Guild>(); m_Enemies = reader.ReadStrongGuildList<Guild>(); m_WarDeclarations = reader.ReadStrongGuildList<Guild>(); m_WarInvitations = reader.ReadStrongGuildList<Guild>(); m_Members = reader.ReadStrongMobileList(); m_Candidates = reader.ReadStrongMobileList(); m_Accepted = reader.ReadStrongMobileList(); m_Guildstone = reader.ReadItem(); m_Teleporter = reader.ReadItem(); m_Charter = reader.ReadString(); m_Website = reader.ReadString(); break; } } if ( m_AllyDeclarations == null ) m_AllyDeclarations = new List<Guild>(); if ( m_AllyInvitations == null ) m_AllyInvitations = new List<Guild>(); if ( m_AcceptedWars == null ) m_AcceptedWars = new List<WarDeclaration>(); if ( m_PendingWars == null ) m_PendingWars = new List<WarDeclaration>(); /* if ( ( !NewGuildSystem && m_Guildstone == null )|| m_Members.Count == 0 ) Disband(); */ Timer.DelayCall( TimeSpan.Zero, new TimerCallback( VerifyGuild_Callback ) ); }
public override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); if (version < 5) { FixGuilds(); } switch (version) { case 5: { m_WarInitializations = reader.ReadGuildList(); m_WarKills = new WarKillsItem[reader.ReadInt()]; for (int i = 0; i < m_WarKills.Length; ++i) { m_WarKills[i].w_Guild = reader.ReadGuild() as Guild; m_WarKills[i].Kills = reader.ReadInt(); m_WarKills[i].MaxKills = reader.ReadInt(); m_WarKills[i].WarTime = (uint)reader.ReadInt(); m_WarKills[i].ExpTime = (uint)reader.ReadInt(); } m_AllianceLeader = reader.ReadBool(); m_AllianceName = reader.ReadString(); goto case 4; } case 4: { m_AllyDeclarations = reader.ReadGuildList(); m_AllyInvitations = reader.ReadGuildList(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { m_Type = (GuildType)reader.ReadInt(); goto case 1; } case 1: { m_LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); m_Allies = reader.ReadGuildList(); m_Enemies = reader.ReadGuildList(); m_WarDeclarations = reader.ReadGuildList(); m_WarInvitations = reader.ReadGuildList(); m_Members = reader.ReadMobileList(); m_Candidates = reader.ReadMobileList(); m_Accepted = reader.ReadMobileList(); m_Guildstone = reader.ReadItem(); m_Teleporter = reader.ReadItem(); m_Charter = reader.ReadString(); m_Website = reader.ReadString(); break; } } if (m_AllyDeclarations == null) { m_AllyDeclarations = new ArrayList(); } if (m_AllyInvitations == null) { m_AllyInvitations = new ArrayList(); } if (m_WarInitializations == null) { m_WarInitializations = new ArrayList(); } if (WarTimer1 == null) { WarTimer1 = new WarTimer(); WarTimer1.Start(); } if (m_Guildstone == null || m_Members.Count == 0) { Disband(); } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch( version ) { case 3: { m_BeforeChangeover = reader.ReadBool(); goto case 2; } case 2: { m_GuildName = reader.ReadString(); m_GuildAbbrev = reader.ReadString(); goto case 1; } case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if( version <= 2 ) m_BeforeChangeover = true; if( m_Guild == null ) this.Delete(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); GuildStats = new Dictionary <Guild, VvVGuildStats>(); ExemptCities = new List <VvVCity>(); bool enabled = false; switch (version) { case 3: enabled = reader.ReadBool(); goto case 2; case 2: case 1: { int count = reader.ReadInt(); for (int i = 0; i < count; i++) { ExemptCities.Add((VvVCity)reader.ReadInt()); } goto case 0; } case 0: { HasGenerated = reader.ReadBool(); Battle = new VvVBattle(reader, this); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { Item item = reader.ReadItem(); if (item != null) { AddVvVItem(item); } } count = reader.ReadInt(); for (int i = 0; i < count; i++) { Guild g = reader.ReadGuild() as Guild; VvVGuildStats stats = new VvVGuildStats(g, reader); if (g != null) { GuildStats[g] = stats; } } } break; } if (version == 1) { Timer.DelayCall(FixVvVItems); } if (Enabled && !enabled) { CreateSilverTraders(); Server.Factions.Generator.RemoveFactions(); } else if (!Enabled && enabled) { DeleteSilverTraders(); } }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 2: { m_StartDecay = reader.ReadDateTime(); goto case 1; } case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if ( m_Guild == null ) this.Delete(); if ( m_StartDecay != DateTime.MinValue && DateTime.Now - m_StartDecay > TimeSpan.FromDays( 7.0 ) ) Delete(); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 3: { // data removed, skip load in case 2 goto case 1; } case 2: { bool dmy = reader.ReadBool(); goto case 1; } case 1: { m_Guild = reader.ReadGuild() as Guild; goto case 0; } case 0: { break; } } if ( m_Guild == null ) this.Delete(); }
public override void Deserialize( GenericReader reader ) { int version = reader.ReadInt(); if ( version < 5 ) { FixGuilds(); } switch ( version ) { case 5: { m_WarInitializations = reader.ReadGuildList(); m_WarKills = new WarKillsItem[reader.ReadInt()]; for ( int i = 0; i < m_WarKills.Length; ++i ) { m_WarKills[i].w_Guild = reader.ReadGuild() as Guild; m_WarKills[i].Kills = reader.ReadInt(); m_WarKills[i].MaxKills = reader.ReadInt(); m_WarKills[i].WarTime = (uint) reader.ReadInt(); m_WarKills[i].ExpTime = (uint) reader.ReadInt(); } m_AllianceLeader = reader.ReadBool(); m_AllianceName = reader.ReadString(); goto case 4; } case 4: { m_AllyDeclarations = reader.ReadGuildList(); m_AllyInvitations = reader.ReadGuildList(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { m_Type = (GuildType) reader.ReadInt(); goto case 1; } case 1: { m_LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); m_Allies = reader.ReadGuildList(); m_Enemies = reader.ReadGuildList(); m_WarDeclarations = reader.ReadGuildList(); m_WarInvitations = reader.ReadGuildList(); m_Members = reader.ReadMobileList(); m_Candidates = reader.ReadMobileList(); m_Accepted = reader.ReadMobileList(); m_Guildstone = reader.ReadItem(); m_Teleporter = reader.ReadItem(); m_Charter = reader.ReadString(); m_Website = reader.ReadString(); break; } } if ( m_AllyDeclarations == null ) { m_AllyDeclarations = new ArrayList(); } if ( m_AllyInvitations == null ) { m_AllyInvitations = new ArrayList(); } if ( m_WarInitializations == null ) { m_WarInitializations = new ArrayList(); } if ( WarTimer1 == null ) { WarTimer1 = new WarTimer(); WarTimer1.Start(); } if ( m_Guildstone == null || m_Members.Count == 0 ) { Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Disband ) ); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); GuildStats = new Dictionary <Guild, VvVGuildStats>(); ExemptCities = new List <VvVCity>(); bool enabled = false; bool enhanced = false; switch (version) { case 4: int c = reader.ReadInt(); for (int i = 0; i < c; i++) { var pm = reader.ReadMobile() as PlayerMobile; if (pm != null) { if (ShowNewRules == null) { ShowNewRules = new List <PlayerMobile>(); } ShowNewRules.Add(pm); } } enhanced = reader.ReadBool(); goto case 3; case 3: enabled = reader.ReadBool(); goto case 2; case 2: case 1: { int count = reader.ReadInt(); for (int i = 0; i < count; i++) { ExemptCities.Add((VvVCity)reader.ReadInt()); } goto case 0; } case 0: { HasGenerated = reader.ReadBool(); Battle = new VvVBattle(reader, this); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { Item item = reader.ReadItem(); if (item != null) { AddVvVItem(item); } } count = reader.ReadInt(); for (int i = 0; i < count; i++) { Guild g = reader.ReadGuild() as Guild; VvVGuildStats stats = new VvVGuildStats(g, reader); if (g != null) { GuildStats[g] = stats; } } } break; } if (version == 1) { Timer.DelayCall(FixVvVItems); } if (Enabled && !enabled) { Timer.DelayCall(() => { CreateSilverTraders(); }); } else if (!Enabled && enabled) { DeleteSilverTraders(); } if (EnhancedRules && !enhanced) { OnEnhancedRulesEnabled(); } }
public object DeserializeObject(GenericReader reader) { object output = null; XmlObjectType xmlObjectType = (XmlObjectType)reader.ReadInt(); if (xmlObjectType == XmlObjectType.Mobile) { output = reader.ReadMobile(); } else if (xmlObjectType == XmlObjectType.Item) { output = reader.ReadItem(); } else if (xmlObjectType == XmlObjectType.MobileList) { output = reader.ReadStrongMobileList(); } else if (xmlObjectType == XmlObjectType.ItemList) { output = reader.ReadStrongItemList(); } else if (xmlObjectType == XmlObjectType.ArrayList) { int elements = reader.ReadInt(); ArrayList list = new ArrayList(elements); for (int i = 0; i < elements; i++) { list.Add(DeserializeObject(reader)); } output = list; } else if (xmlObjectType == XmlObjectType.DateTime) { output = reader.ReadDateTime(); } else if (xmlObjectType == XmlObjectType.DateTimeOffset) { output = reader.ReadDateTimeOffset(); } else if (xmlObjectType == XmlObjectType.BaseGuild) { output = reader.ReadGuild(); } else if (xmlObjectType == XmlObjectType.IPAddress) { output = reader.ReadIPAddress(); } else if (xmlObjectType == XmlObjectType.Map) { output = reader.ReadMap(); } else if (xmlObjectType == XmlObjectType.Point3D) { output = reader.ReadPoint3D(); } else if (xmlObjectType == XmlObjectType.Point2D) { output = reader.ReadPoint2D(); } else if (xmlObjectType == XmlObjectType.TimeSpan) { output = reader.ReadTimeSpan(); } else if (xmlObjectType == XmlObjectType.Rectangle2D) { output = reader.ReadRect2D(); } else if (xmlObjectType == XmlObjectType.Rectangle3D) { output = reader.ReadRect3D(); } else if (xmlObjectType == XmlObjectType.Double) { output = reader.ReadDouble(); } else if (xmlObjectType == XmlObjectType.Integer) { output = reader.ReadInt(); } else if (xmlObjectType == XmlObjectType.Boolean) { output = reader.ReadBool(); } else if (xmlObjectType == XmlObjectType.UInt64) { output = reader.ReadULong(); } else if (xmlObjectType == XmlObjectType.String) { output = reader.ReadString(); } else if (xmlObjectType == XmlObjectType.Type) { output = UberScriptFunctions.Methods.TYPE(null, reader.ReadString()); } else if (xmlObjectType == XmlObjectType.Other) { LoggingCustom.Log( "ERROR_Uberscript.txt", DateTime.Now + ": xmlobject: " + Name + " attached to " + AttachedTo + " with data of type other was deserialized"); } return output; }
public VvVBattle(GenericReader reader, ViceVsVirtueSystem system) { int version = reader.ReadInt(); System = system; Altars = new List <VvVAltar>(); GuildStats = new Dictionary <Guild, VvVGuildBattleStats>(); KillCooldown = new Dictionary <Mobile, DateTime>(); Participants = new List <Guild>(); Messages = new List <string>(); Traps = new List <VvVTrap>(); Warned = new List <Mobile>(); Turrets = new List <CannonTurret>(); OnGoing = reader.ReadBool(); if (reader.ReadInt() == 0) { StartTime = reader.ReadDateTime(); CooldownEnds = reader.ReadDateTime(); LastOccupationCheck = reader.ReadDateTime(); NextSigilSpawn = reader.ReadDateTime(); NextAnnouncement = reader.ReadDateTime(); NextAltarActivate = reader.ReadDateTime(); City = (VvVCity)reader.ReadInt(); Sigil = reader.ReadItem() as VvVSigil; VicePriest = reader.ReadMobile() as VvVPriest; VirtuePriest = reader.ReadMobile() as VvVPriest; if (Sigil != null) { Sigil.Battle = this; } if (VicePriest != null) { VicePriest.Battle = this; } if (VirtuePriest != null) { VirtuePriest.Battle = this; } int count = reader.ReadInt(); for (int i = 0; i < count; i++) { VvVAltar altar = reader.ReadItem() as VvVAltar; if (altar != null) { altar.Battle = this; Altars.Add(altar); } } count = reader.ReadInt(); for (int i = 0; i < count; i++) { Guild g = reader.ReadGuild() as Guild; VvVGuildBattleStats stats = new VvVGuildBattleStats(reader, g); if (g != null) { GuildStats[g] = stats; } } count = reader.ReadInt(); for (int i = 0; i < count; i++) { VvVTrap t = reader.ReadItem() as VvVTrap; if (t != null) { Traps.Add(t); } } Timer.DelayCall(TimeSpan.FromSeconds(10), () => { if (Region is GuardedRegion) { GuardedRegion.Disable((GuardedRegion)Region); } BeginTimer(); ActivateArrows(); }); } }
public override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 5: { int count = reader.ReadInt(); m_PendingWars = new List<WarDeclaration>(); for (int i = 0; i < count; i++) { m_PendingWars.Add(new WarDeclaration(reader)); } count = reader.ReadInt(); m_AcceptedWars = new List<WarDeclaration>(); for (int i = 0; i < count; i++) { m_AcceptedWars.Add(new WarDeclaration(reader)); } bool isAllianceLeader = reader.ReadBool(); if (isAllianceLeader) { m_AllianceInfo = new AllianceInfo(reader); } else { m_AllianceLeader = reader.ReadGuild() as Guild; } goto case 4; } case 4: { m_AllyDeclarations = reader.ReadStrongGuildList<Guild>(); m_AllyInvitations = reader.ReadStrongGuildList<Guild>(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { m_Type = (GuildType)reader.ReadInt(); goto case 1; } case 1: { m_LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); if (m_Leader is PlayerMobile) { ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader; } m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); m_Allies = reader.ReadStrongGuildList<Guild>(); m_Enemies = reader.ReadStrongGuildList<Guild>(); m_WarDeclarations = reader.ReadStrongGuildList<Guild>(); m_WarInvitations = reader.ReadStrongGuildList<Guild>(); m_Members = reader.ReadStrongMobileList(); m_Candidates = reader.ReadStrongMobileList(); m_Accepted = reader.ReadStrongMobileList(); m_Guildstone = reader.ReadItem(); m_Teleporter = reader.ReadItem(); m_Charter = reader.ReadString(); m_Website = reader.ReadString(); break; } } if (m_AllyDeclarations == null) { m_AllyDeclarations = new List<Guild>(); } if (m_AllyInvitations == null) { m_AllyInvitations = new List<Guild>(); } if (m_AcceptedWars == null) { m_AcceptedWars = new List<WarDeclaration>(); } if (m_PendingWars == null) { m_PendingWars = new List<WarDeclaration>(); } /* if ( ( !NewGuildSystem && m_Guildstone == null )|| m_Members.Count == 0 ) Disband(); */ Timer.DelayCall(TimeSpan.Zero, VerifyGuild_Callback); }
public object DeserializeObject(GenericReader reader) { object output = null; XmlObjectType xmlObjectType = (XmlObjectType)reader.ReadInt(); if (xmlObjectType == XmlObjectType.Mobile) { output = reader.ReadMobile(); } else if (xmlObjectType == XmlObjectType.Item) { output = reader.ReadItem(); } else if (xmlObjectType == XmlObjectType.MobileList) { output = reader.ReadStrongMobileList(); } else if (xmlObjectType == XmlObjectType.ItemList) { output = reader.ReadStrongItemList(); } else if (xmlObjectType == XmlObjectType.ArrayList) { int elements = reader.ReadInt(); ArrayList list = new ArrayList(elements); for (int i = 0; i < elements; i++) { list.Add(DeserializeObject(reader)); } output = list; } else if (xmlObjectType == XmlObjectType.DateTime) { output = reader.ReadDateTime(); } else if (xmlObjectType == XmlObjectType.DateTimeOffset) { output = reader.ReadDateTimeOffset(); } else if (xmlObjectType == XmlObjectType.BaseGuild) { output = reader.ReadGuild(); } else if (xmlObjectType == XmlObjectType.IPAddress) { output = reader.ReadIPAddress(); } else if (xmlObjectType == XmlObjectType.Map) { output = reader.ReadMap(); } else if (xmlObjectType == XmlObjectType.Point3D) { output = reader.ReadPoint3D(); } else if (xmlObjectType == XmlObjectType.Point2D) { output = reader.ReadPoint2D(); } else if (xmlObjectType == XmlObjectType.TimeSpan) { output = reader.ReadTimeSpan(); } else if (xmlObjectType == XmlObjectType.Rectangle2D) { output = reader.ReadRect2D(); } else if (xmlObjectType == XmlObjectType.Rectangle3D) { output = reader.ReadRect3D(); } else if (xmlObjectType == XmlObjectType.Double) { output = reader.ReadDouble(); } else if (xmlObjectType == XmlObjectType.Integer) { output = reader.ReadInt(); } else if (xmlObjectType == XmlObjectType.Boolean) { output = reader.ReadBool(); } else if (xmlObjectType == XmlObjectType.UInt64) { output = reader.ReadULong(); } else if (xmlObjectType == XmlObjectType.String) { output = reader.ReadString(); } else if (xmlObjectType == XmlObjectType.Type) { output = UberScriptFunctions.Methods.TYPE(null, reader.ReadString()); } else if (xmlObjectType == XmlObjectType.Other) { LoggingCustom.Log( "ERROR_Uberscript.txt", DateTime.Now + ": xmlobject: " + Name + " attached to " + AttachedTo + " with data of type other was deserialized"); } return(output); }
public AllianceInfo( GenericReader reader ) { int version = reader.ReadInt(); switch( version ) { case 0: { m_Name = reader.ReadString(); m_Leader = reader.ReadGuild() as Guild; m_Members = reader.ReadStrongGuildList<Guild>(); m_PendingMembers = reader.ReadStrongGuildList<Guild>(); break; } } if( !m_Alliances.ContainsKey(m_Name.ToLower()) ) m_Alliances.Add(m_Name.ToLower(), this); }