public void BuffersUpdateInTandem_GenericFromBase_Struct() { GenericFromBase <WFloat> e = new GenericFromBase <WFloat>(); e.MyT = new WFloat(8.65F); e = e.CloneLazinatorTyped(); ConfirmBuffersUpdateInTandem(e); e.MyInt = 29; // make it dirty but leave child struct clean ConfirmBuffersUpdateInTandem(e); }
public void GenericFromBase() { GenericFromBase <WInt32> c = new GenericFromBase <WInt32>() { MyT = 5 }; var c2 = c.CloneLazinatorTyped(); var item = c2.MyT; item.WrappedValue.Should().Be(5); }