public static void SeedBattleLogsToSql(MongoConnection mongoConnection, BoardgameSimulatorData data)
        {
            if (data == null)
            {
                return;
            }

            var logs = new GenericData<DummyBattleLog>(mongoConnection.Database, "battlelogs");

            var logsFromMongo = logs.GetAllDataFromCollection();

            SeedDataFromMongoDb(data, null, null, null, null, logsFromMongo);
        }
        public static void SeedToSql(MongoConnection mongoConnection, BoardgameSimulatorData data)
        {
            if (data == null)
            {
                return;
            }

            var skills = new GenericData<DummySkill>(mongoConnection.Database, "skills");
            var units = new GenericData<DummyUnit>(mongoConnection.Database, "units");
            var perks = new GenericData<DummyAlignmentPerk>(mongoConnection.Database, "perks");
            var heroes = new GenericData<DummyHero>(mongoConnection.Database, "heroes");

            var skillsFromMongo = skills.GetAllDataFromCollection();
            var unitsFromMongo = units.GetAllDataFromCollection();
            var perksFromMongo = perks.GetAllDataFromCollection();
            var heroesFromMongo = heroes.GetAllDataFromCollection();

            SeedDataFromMongoDb(data, skillsFromMongo, unitsFromMongo, perksFromMongo, heroesFromMongo, null);
        }