예제 #1
0
    public void GoToResults()
    {
        MenuTransition(MenuState.RESULTS, 3f);
        mainScreen.SetActive(false);
        howToScreen.SetActive(false);
        resultsScreen.SetActive(true);

        generationMan.DisableGeneration();
        levelLoader.UnloadGameScene();
    }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        sceneLoadedCount = 0;

        genManager.DisableGeneration();
    }