예제 #1
0
        private void InitializeResources()
        {
            // Resource - [DataTemplateKey(Ceriyo.Infrastructure.Network.TransferObjects.PCTransferObject)] DataTemplate
            Func <UIElement, UIElement> r_0_dtFunc = r_0_dtMethod;

            this.Add(typeof(Ceriyo.Infrastructure.Network.TransferObjects.PCTransferObject), new DataTemplate(typeof(Ceriyo.Infrastructure.Network.TransferObjects.PCTransferObject), r_0_dtFunc));
            GeneratedPropertyInfo.RegisterGeneratedProperty(typeof(Ceriyo.Infrastructure.Network.TransferObjects.PCTransferObject), "Name", typeof(EmptyKeys.UserInterface.Generated.Dictionary_Bindings.PCTransferObject_Name_PropertyInfo));
        }
예제 #2
0
        public CustomWindow()
            : base("CustomWindowTemplate")
        {
            TextData = "Custom Window";

            Top              = 10;
            Left             = 700;
            Height           = 100;
            Width            = 200;
            Opacity          = 0.9f;
            IsHitTestVisible = true;
            IsOnTop          = true;
            Title            = "Title";
            IsVisible        = true;

            HideCommand = new RelayCommand(new Action <object>(OnHide));

            GeneratedPropertyInfo.RegisterGeneratedProperty(this.GetType(), "ManualBinding", typeof(ManualBindingProperty));
        }
예제 #3
0
        private void InitializeResources()
        {
            // Resource - [buttonAnimStyle] Style
            var    r_0_s_bo  = this[typeof(Button)];
            Style  r_0_s     = new Style(typeof(Button), r_0_s_bo as Style);
            Setter r_0_s_S_0 = new Setter(Button.WidthProperty, 200F);

            r_0_s.Setters.Add(r_0_s_S_0);
            Setter r_0_s_S_1 = new Setter(Button.MarginProperty, new Thickness(0F, 1F, 0F, 1F));

            r_0_s.Setters.Add(r_0_s_S_1);
            Setter r_0_s_S_2 = new Setter(Button.SnapsToDevicePixelsProperty, false);

            r_0_s.Setters.Add(r_0_s_S_2);
            EventTrigger r_0_s_ET_0 = new EventTrigger(Button.MouseEnterEvent);

            r_0_s.Triggers.Add(r_0_s_ET_0);
            BeginStoryboard r_0_s_ET_0_AC_0 = new BeginStoryboard();

            r_0_s_ET_0_AC_0.Name = "r_0_s_ET_0_AC_0";
            r_0_s_ET_0.AddAction(r_0_s_ET_0_AC_0);
            Storyboard r_0_s_ET_0_AC_0_SB = new Storyboard();

            r_0_s_ET_0_AC_0.Storyboard = r_0_s_ET_0_AC_0_SB;
            r_0_s_ET_0_AC_0_SB.Name    = "r_0_s_ET_0_AC_0_SB";
            ThicknessAnimation r_0_s_ET_0_AC_0_SB_TL_0 = new ThicknessAnimation();

            r_0_s_ET_0_AC_0_SB_TL_0.Name     = "r_0_s_ET_0_AC_0_SB_TL_0";
            r_0_s_ET_0_AC_0_SB_TL_0.Duration = new Duration(new TimeSpan(0, 0, 0, 0, 500));
            r_0_s_ET_0_AC_0_SB_TL_0.From     = new Thickness(0F, 1F, 0F, 1F);
            r_0_s_ET_0_AC_0_SB_TL_0.To       = new Thickness(0F, 5F, 0F, 5F);
            SineEase r_0_s_ET_0_AC_0_SB_TL_0_EA = new SineEase();

            r_0_s_ET_0_AC_0_SB_TL_0.EasingFunction = r_0_s_ET_0_AC_0_SB_TL_0_EA;
            Storyboard.SetTargetProperty(r_0_s_ET_0_AC_0_SB_TL_0, Button.MarginProperty);
            r_0_s_ET_0_AC_0_SB.Children.Add(r_0_s_ET_0_AC_0_SB_TL_0);
            FloatAnimation r_0_s_ET_0_AC_0_SB_TL_1 = new FloatAnimation();

            r_0_s_ET_0_AC_0_SB_TL_1.Name     = "r_0_s_ET_0_AC_0_SB_TL_1";
            r_0_s_ET_0_AC_0_SB_TL_1.Duration = new Duration(new TimeSpan(0, 0, 0, 0, 500));
            r_0_s_ET_0_AC_0_SB_TL_1.To       = 220F;
            SineEase r_0_s_ET_0_AC_0_SB_TL_1_EA = new SineEase();

            r_0_s_ET_0_AC_0_SB_TL_1.EasingFunction = r_0_s_ET_0_AC_0_SB_TL_1_EA;
            Storyboard.SetTargetProperty(r_0_s_ET_0_AC_0_SB_TL_1, Button.WidthProperty);
            r_0_s_ET_0_AC_0_SB.Children.Add(r_0_s_ET_0_AC_0_SB_TL_1);
            EventTrigger r_0_s_ET_1 = new EventTrigger(Button.MouseLeaveEvent);

            r_0_s.Triggers.Add(r_0_s_ET_1);
            BeginStoryboard r_0_s_ET_1_AC_0 = new BeginStoryboard();

            r_0_s_ET_1_AC_0.Name = "r_0_s_ET_1_AC_0";
            r_0_s_ET_1.AddAction(r_0_s_ET_1_AC_0);
            Storyboard r_0_s_ET_1_AC_0_SB = new Storyboard();

            r_0_s_ET_1_AC_0.Storyboard = r_0_s_ET_1_AC_0_SB;
            r_0_s_ET_1_AC_0_SB.Name    = "r_0_s_ET_1_AC_0_SB";
            ThicknessAnimation r_0_s_ET_1_AC_0_SB_TL_0 = new ThicknessAnimation();

            r_0_s_ET_1_AC_0_SB_TL_0.Name     = "r_0_s_ET_1_AC_0_SB_TL_0";
            r_0_s_ET_1_AC_0_SB_TL_0.Duration = new Duration(new TimeSpan(0, 0, 0, 0, 500));
            r_0_s_ET_1_AC_0_SB_TL_0.From     = new Thickness(0F, 5F, 0F, 5F);
            r_0_s_ET_1_AC_0_SB_TL_0.To       = new Thickness(0F, 1F, 0F, 1F);
            SineEase r_0_s_ET_1_AC_0_SB_TL_0_EA = new SineEase();

            r_0_s_ET_1_AC_0_SB_TL_0.EasingFunction = r_0_s_ET_1_AC_0_SB_TL_0_EA;
            Storyboard.SetTargetProperty(r_0_s_ET_1_AC_0_SB_TL_0, Button.MarginProperty);
            r_0_s_ET_1_AC_0_SB.Children.Add(r_0_s_ET_1_AC_0_SB_TL_0);
            FloatAnimation r_0_s_ET_1_AC_0_SB_TL_1 = new FloatAnimation();

            r_0_s_ET_1_AC_0_SB_TL_1.Name     = "r_0_s_ET_1_AC_0_SB_TL_1";
            r_0_s_ET_1_AC_0_SB_TL_1.Duration = new Duration(new TimeSpan(0, 0, 0, 0, 500));
            r_0_s_ET_1_AC_0_SB_TL_1.To       = 200F;
            SineEase r_0_s_ET_1_AC_0_SB_TL_1_EA = new SineEase();

            r_0_s_ET_1_AC_0_SB_TL_1.EasingFunction = r_0_s_ET_1_AC_0_SB_TL_1_EA;
            Storyboard.SetTargetProperty(r_0_s_ET_1_AC_0_SB_TL_1, Button.WidthProperty);
            r_0_s_ET_1_AC_0_SB.Children.Add(r_0_s_ET_1_AC_0_SB_TL_1);
            this.Add("buttonAnimStyle", r_0_s);
            // Resource - [buttonStyle] Style
            var    r_1_s_bo  = this[typeof(Button)];
            Style  r_1_s     = new Style(typeof(Button), r_1_s_bo as Style);
            Setter r_1_s_S_0 = new Setter(Button.BackgroundProperty, new SolidColorBrush(new ColorW(255, 140, 0, 255)));

            r_1_s.Setters.Add(r_1_s_S_0);
            this.Add("buttonStyle", r_1_s);
            // Resource - [CustomWindowTemplate] ControlTemplate
            Func <UIElement, UIElement> r_2_ctFunc = r_2_ctMethod;
            ControlTemplate             r_2_ct     = new ControlTemplate(r_2_ctFunc);

            this.Add("CustomWindowTemplate", r_2_ct);
            // Resource - [DataTemplateKey(GameData.CustomWindow)] DataTemplate
            Func <UIElement, UIElement> r_3_dtFunc = r_3_dtMethod;

            this.Add(typeof(GameData.CustomWindow), new DataTemplate(typeof(GameData.CustomWindow), r_3_dtFunc));
            // Resource - [DataTemplateKey(GameData.DragDropItem)] DataTemplate
            Func <UIElement, UIElement> r_4_dtFunc = r_4_dtMethod;

            this.Add(typeof(GameData.DragDropItem), new DataTemplate(typeof(GameData.DragDropItem), r_4_dtFunc));
            // Resource - [DataTemplateKey(GameData.TestTreeDataItem)] DataTemplate
            Func <UIElement, UIElement> r_5_dtFunc = r_5_dtMethod;

            this.Add(typeof(GameData.TestTreeDataItem), new DataTemplate(typeof(GameData.TestTreeDataItem), r_5_dtFunc));
            // Resource - [Image] BitmapImage
            BitmapImage r_6_bm = new BitmapImage();

            r_6_bm.TextureAsset = "Images/MonoGameLogo";
            this.Add("Image", r_6_bm);
            // Resource - [Sounds] SoundSourceCollection
            var r_7_sounds = new SoundSourceCollection();

            SoundManager.Instance.AddSound("Click");
            r_7_sounds.Add(new SoundSource {
                SoundType = SoundType.ButtonsClick, SoundAsset = "Click", Volume = 1f
            });
            SoundManager.Instance.AddSound("KeyPress");
            r_7_sounds.Add(new SoundSource {
                SoundType = SoundType.TextBoxKeyPress, SoundAsset = "KeyPress", Volume = 1f
            });
            SoundManager.Instance.AddSound("Move");
            r_7_sounds.Add(new SoundSource {
                SoundType = SoundType.TabControlMove, SoundAsset = "Move", Volume = 1f
            });
            SoundManager.Instance.AddSound("Select");
            r_7_sounds.Add(new SoundSource {
                SoundType = SoundType.TabControlSelect, SoundAsset = "Select", Volume = 1f
            });
            this.Add("Sounds", r_7_sounds);
            // Resource - [TetrisBorderBrush] SolidColorBrush
            this.Add("TetrisBorderBrush", new SolidColorBrush(new ColorW(114, 176, 218, 255)));
            // Resource - [TetrisBorderStyle] Style
            Style  r_9_s     = new Style(typeof(Border));
            Setter r_9_s_S_0 = new Setter(Border.SnapsToDevicePixelsProperty, true);

            r_9_s.Setters.Add(r_9_s_S_0);
            Setter r_9_s_S_1 = new Setter(Border.BackgroundProperty, new ResourceReferenceExpression("TetrisWindowBackground"));

            r_9_s.Setters.Add(r_9_s_S_1);
            Setter r_9_s_S_2 = new Setter(Border.BorderBrushProperty, new ResourceReferenceExpression("TetrisBorderBrush"));

            r_9_s.Setters.Add(r_9_s_S_2);
            Setter r_9_s_S_3 = new Setter(Border.BorderThicknessProperty, new Thickness(1F));

            r_9_s.Setters.Add(r_9_s_S_3);
            Setter r_9_s_S_4 = new Setter(Border.OpacityProperty, 0.9F);

            r_9_s.Setters.Add(r_9_s_S_4);
            this.Add("TetrisBorderStyle", r_9_s);
            // Resource - [TetrisForeground] SolidColorBrush
            this.Add("TetrisForeground", new SolidColorBrush(new ColorW(255, 255, 255, 255)));
            // Resource - [TetrisWindowBackground] SolidColorBrush
            this.Add("TetrisWindowBackground", new SolidColorBrush(new ColorW(0, 0, 0, 255)));
            // Resource - [TitleResource] String
            this.Add("TitleResource", "Basic UI Example");
            ImageManager.Instance.AddImage("Images/MonoGameLogo");
            GeneratedPropertyInfo.RegisterGeneratedProperty(typeof(GameData.CustomWindow), "TextData", typeof(EmptyKeys.UserInterface.Generated.Dictionary_Bindings.CustomWindow_TextData_PropertyInfo));
            GeneratedPropertyInfo.RegisterGeneratedProperty(typeof(GameData.CustomWindow), "HideCommand", typeof(EmptyKeys.UserInterface.Generated.Dictionary_Bindings.CustomWindow_HideCommand_PropertyInfo));
            GeneratedPropertyInfo.RegisterGeneratedProperty(typeof(GameData.DragDropItem), "Name", typeof(EmptyKeys.UserInterface.Generated.Dictionary_Bindings.DragDropItem_Name_PropertyInfo));
            GeneratedPropertyInfo.RegisterGeneratedProperty(typeof(GameData.TestTreeDataItem), "Name", typeof(EmptyKeys.UserInterface.Generated.Dictionary_Bindings.TestTreeDataItem_Name_PropertyInfo));
        }