예제 #1
0
 private void Start()
 {
     enemy      = FindObjectOfType <Enemy>();
     writingMan = FindObjectOfType <GenerateWriting>();
     enMan      = FindObjectOfType <EnemyManager>();
     deck       = FindObjectOfType <Deck>();
 }
예제 #2
0
 private void Start()
 {
     spellManager    = FindObjectOfType <SpellManager>();
     generateWriting = FindObjectOfType <GenerateWriting>();
     this.gameObject.SetActive(false);
 }