private void ShowAllButton_Click(object sender, RoutedEventArgs e) { ClearPoints(); PrepareCanvas(); PrepareSmallSpace(); Points = GenerateRandomData.GenerateRandomPoints(N, PointRadius); DrawPoints(); AllTrajectories = GenerateRandomData.GenerateRandomTrajectories(1 - Limit, Points); for (int i = step; i < AllTrajectories.Count; i++) { DrawGeneratedTrajectories(i); } }
private void StepByStepButton_Click(object sender, RoutedEventArgs e) { ClearPoints(); PrepareCanvas(); PrepareSmallSpace(); if (Points == null) { Points = GenerateRandomData.GenerateRandomPoints(N, PointRadius); } DrawPoints(); if (AllTrajectories == null) { AllTrajectories = GenerateRandomData.GenerateRandomTrajectories(1 - Limit, Points); } DrawGeneratedTrajectories(step); step++; }