예제 #1
0
 void Update()
 {
     // If special block position.y is lesser than BlockRemover position.y, destroy special block.
     if (GameObject.Find("BlockRemover").transform.localPosition.y >= this.transform.localPosition.y)
     {
         GenerateBlocks.Remove_Block(this.gameObject);
     }
 }
 void OnTriggerEnter2D(Collider2D col)
 {
     // Send the gameobject for destroy.
     GenerateBlocks.Remove_Block(col.gameObject);
 }