public void Exchange(GemStone c1, GemStone c2) { SetGemstone(c1.rowIndex, c1.columnIndex, c2); SetGemstone(c2.rowIndex, c2.columnIndex, c1); //交换c1,c2行号 int tempRowIndex; tempRowIndex = c1.rowIndex; c1.rowIndex = c2.rowIndex; c2.rowIndex = tempRowIndex; int tempColIndex; tempColIndex = c1.columnIndex; c1.columnIndex = c2.columnIndex; c2.columnIndex = tempColIndex; // c1.UpdatePosition(c1.rowIndex, c1.columnIndex); // c2.UpdatePosition(c2.rowIndex, c2.columnIndex); c1.TewwnToPosition(c1.rowIndex, c1.columnIndex); c2.TewwnToPosition(c2.rowIndex, c2.columnIndex); }
void RemoveGemstone(GemStone c) { // 删除 Debug.Log("删除宝石"); c.Dispose(); for (int i = c.rowIndex + 1; i < rowNum; i++) { GemStone temGemstone = GetGemstone(i, c.columnIndex); temGemstone.rowIndex--; SetGemstone(temGemstone.rowIndex, temGemstone.columnIndex, temGemstone); //temGemstone.UpdatePosition(temGemstone.rowIndex, temGemstone.columnIndex); temGemstone.TewwnToPosition(temGemstone.rowIndex, temGemstone.columnIndex); } GemStone newGemstone = AddGemstone(rowNum, c.columnIndex); newGemstone.rowIndex--; SetGemstone(newGemstone.rowIndex, newGemstone.columnIndex, newGemstone); //newGemstone.UpdatePosition(newGemstone.rowIndex, newGemstone.columnIndex); newGemstone.TewwnToPosition(newGemstone.rowIndex, newGemstone.columnIndex); }