private void GCModeChanged(GarbageCollector.Mode mode) { if (Settings.instance.DisableInGameCore && isInGameCore && mode != GarbageCollector.Mode.Disabled) { GarbageCollector.GCMode = GarbageCollector.Mode.Disabled; } }
private void GCModeChanged(GarbageCollector.Mode mode) { this.ApplyGCModeTimer = this.FrameDropDuration; Log?.Debug($"GC mode changed."); }
private void GCModeChanged(GarbageCollector.Mode mode) { Log?.Debug($"GC mode changed."); ApplyGCMode(); }
private static extern void SetMode(GarbageCollector.Mode mode);