public void SetPrice(NodeAddedEvent e, GarageListItemPriceNode item)
        {
            SetPriceEvent eventInstance = new SetPriceEvent {
                Price     = item.priceItem.Price,
                OldPrice  = item.priceItem.OldPrice,
                XPrice    = item.xPriceItem.Price,
                OldXPrice = item.xPriceItem.OldPrice
            };

            base.ScheduleEvent(eventInstance, item);
        }
 public void EnablePrice(NodeAddedEvent e, GarageListItemPriceNode item, [JoinAll] ScreenWithVisibleItemsInfoNode screen)
 {
     if (item.priceItem.IsBuyable)
     {
         item.garageListItemContent.PriceGameObject.SetActive(true);
     }
     else if (item.xPriceItem.IsBuyable)
     {
         item.garageListItemContent.XPriceGameObject.SetActive(true);
     }
 }