// Start is called before the first frame update void Start() { returnButton.gameObject.SetActive(true); game = new GamesPlayed(); helper = (HelperScript)FindObjectOfType(typeof(HelperScript)); httpServer = helper.GetHttpServer(); player = helper.GetPlayer(); StartCoroutine(LoadImage(player.BlobUri, avatar)); game.playerId = player.Id; nicknameText.text = player.NickName; switch (player.TotalScore) { case int n when(n < 50): StartCoroutine(LoadImage(medals[0], lvl)); break; case int n when(n > 49 && n < 500): StartCoroutine(LoadImage(medals[1], lvl)); break; case int n when(n > 499): StartCoroutine(LoadImage(medals[2], lvl)); break; } }
private GamesPlayed ConvertLineToGamesPlayed(string line) { try { var splitLine = line.Split(','); var fields = PlayerDbInitialiser.GetHeaders().Fields; var gamesPlayed = new GamesPlayed(); foreach (Field f in fields) { if (f.Name == "PLAYER_ID") { gamesPlayed.PlayerId = int.Parse(splitLine[f.Index]); continue; } if (f.Name == "GP") { gamesPlayed.GP = double.Parse(splitLine[f.Index]); continue; } } return(gamesPlayed); } catch (Exception) { Console.WriteLine(line.ToString()); throw; } }
private IEnumerator InsertGame(GamesPlayed game) { UnityWebRequest httpClient = new UnityWebRequest(httpServer + "/api/Games", "POST"); string jsonData = JsonUtility.ToJson(game); byte[] dataToSend = Encoding.UTF8.GetBytes(jsonData); httpClient.uploadHandler = new UploadHandlerRaw(dataToSend); httpClient.SetRequestHeader("Content-Type", "application/json"); httpClient.certificateHandler = new ByPassCertificate(); yield return(httpClient.SendWebRequest()); // Blocking call if (httpClient.isNetworkError || httpClient.isHttpError) { //throw new Exception("OnRegisterButtonClick: Network Error"); Debug.Log(httpClient.isNetworkError); Debug.Log(httpClient.isHttpError); Debug.Log(httpClient.error); } Debug.Log(httpClient.responseCode); httpClient.Dispose(); }
public double WinningPercentage(string teamName) { return(GamesPlayed.Where(t => (t.AwayTeam == teamName && t.AwayScore > t.HomeScore) || (t.HomeTeam == teamName && t.HomeScore > t.AwayScore)) .Count() * 1.0 / GamesPlayed.Where(t => t.AwayTeam == teamName || t.HomeTeam == teamName) .Count() * 1.0); }
public ScoringView() { InitializeComponent(); NavigationPage.SetHasNavigationBar(this, false); GamesPlayed.BindingContext = PlayerScoreHistory.Instance(); GamesPlayed.SetBinding(Label.TextProperty, new Binding("RoundsPlayed", BindingMode.OneWay, new StringToIntConverter())); WordsSolved.BindingContext = PlayerScoreHistory.Instance(); WordsSolved.SetBinding(Label.TextProperty, new Binding("WordsSolved", BindingMode.OneWay, new StringToIntConverter())); TotalScore.BindingContext = PlayerScoreHistory.Instance(); TotalScore.SetBinding(Label.TextProperty, new Binding("TotalScore", BindingMode.OneWay, new StringToIntConverter())); }
public override int GetHashCode() { unchecked { // Choose large primes to avoid hashing collisions const int hashingBase = (int)2166136261; const int hashingMultiplier = 16777619; var hash = hashingBase; hash = (hash * hashingMultiplier) ^ (Assists != 0 ? Assists.GetHashCode() : 0); hash = (hash * hashingMultiplier) ^ (Goals != 0 ? Goals.GetHashCode() : 0); hash = (hash * hashingMultiplier) ^ (GamesPlayed != 0 ? GamesPlayed.GetHashCode() : 0); return(hash); } }
public override string ToString() { // shows on the ad-hoc "add player to team" drop down on the Round screen // also used for logging and ease of debugging return(String.Format("{0} {4} Played:{6} Points/Adj:{5}/{1} HCap:{7} Win:{2}% XP:{3} R:{9}" , Name.PadRight(20) , AdjustedScore.ToString("0.00").PadLeft(5) , WinPercent.ToString("0").PadLeft(3) , SkillLevel.Value.ToString().PadLeft(3) , Gender.ToString().PadRight(7) , GameScore.ToString().PadLeft(2) , GamesPlayed.ToString().PadLeft(2) , Handicap.ToString("0.00").PadLeft(5) , HandicapPlusAdjusted.ToString("0.00").PadLeft(6) , (RandomForSort / 100000000M).ToString("0.0").PadLeft(5) )); }
protected void SelectWeek_SelectionChanged(object sender, EventArgs e) { DateSelectedFromCalendar.Text = SelectWeek.SelectedDates[0].ToShortDateString() + " to " + SelectWeek.SelectedDates[SelectWeek.SelectedDates.Count - 1].ToShortDateString(); // connect to the EF DB using (DefaultConnection db = new DefaultConnection()) { DateTime selectedDate = SelectWeek.SelectedDates[0]; // populate a gamesPlayed object instance with the datePlayed from date selected in Calendar GamesPlayed gamesPlayed = (from gPlayed in db.GamesPlayeds where gPlayed.DatePlayed == selectedDate select gPlayed).FirstOrDefault(); if (gamesPlayed != null) { //fetching data into controls GameNameTextBox1.Text = (from games in db.Games where games.GamesID == gamesPlayed.Game select games.GameName).SingleOrDefault(); GameDescriptionTextBox1.Text = (from game in db.Games where game.GamesID == gamesPlayed.Game select game.GameDescription).SingleOrDefault(); TeamATextBox1.Text = (from team in db.Teams where team.TeamsID == gamesPlayed.TeamA select team.TeamName).SingleOrDefault(); TeamBTextBox1.Text = (from team in db.Teams where team.TeamsID == gamesPlayed.TeamB select team.TeamName).SingleOrDefault(); TotalPointsTextBox1.Text = gamesPlayed.TotalPointsScored.ToString(); TotalPointsAllowedTextBox1.Text = gamesPlayed.TotalPointsAllowed.ToString(); NoOfSpectatorsTextBox1.Text = gamesPlayed.NumberOfSpectators.ToString(); WinningTeamTextBox1.Text = (from team in db.Teams where team.TeamsID == gamesPlayed.WinningTeam select team.TeamName).SingleOrDefault(); TeamAScoresTextBox1.Text = gamesPlayed.TeamA_Scores.ToString(); TeamBScoresTextBox1.Text = gamesPlayed.TeamB_Scores.ToString(); TotalPointsAllowedTextBox1.Text = gamesPlayed.TotalPointsAllowed.ToString(); } else { //Clear form GameNameTextBox1.Text = ""; GameDescriptionTextBox1.Text = ""; TeamATextBox1.Text = ""; TeamBTextBox1.Text = ""; TotalPointsTextBox1.Text = ""; TotalPointsAllowedTextBox1.Text = ""; NoOfSpectatorsTextBox1.Text = ""; WinningTeamTextBox1.Text = ""; TeamAScoresTextBox1.Text = ""; TeamBScoresTextBox1.Text = ""; TotalPointsAllowedTextBox1.Text = ""; } } }
public async Task <GamesPlayed> GetGamesPlayedByUser(string steamId, bool isProcessed) { try { string processedSteamId; if (!isProcessed) { DebugLog($"original steamId: {steamId}"); processedSteamId = await ProcessSteamId(steamId); DebugLog($"processed Steam Id: {processedSteamId}"); dynamic profileInfo = await GetProfileInfo(processedSteamId); if (profileInfo == null) { return(null); } if (profileInfo["communityvisibilitystate"] != 3) { return(null); } } else { processedSteamId = steamId; } string apiURL = $"http://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key={ApiKey}&steamid={processedSteamId}&format=json"; string responseBody = await HttpClient.GetStringAsync(apiURL); // gamesOwnedDetails is of JObject type dynamic gamesOwnedDetails = JsonConvert.DeserializeObject(responseBody); // gamesArray of JArray type var gamesArray = gamesOwnedDetails["response"]["games"]; //DebugLog($"Type of games Array: {gamesArray.GetType()}"); List <GameTimePlayed> gamesList = gamesArray.ToObject <List <GameTimePlayed> >(); List <GameInfo> gameInfos = await ConvertGameTimePlayedListToGameInfoList(gamesList, steamId); var ordGameInfos = gameInfos.OrderByDescending(gameInfo => gameInfo.GamePlaytime).ToList(); //DebugLog($"Type of gamesList: {gamesList.GetType()}"); //var gamesListOrdByPlaytime = gamesList.OrderByDescending(game => game.playtime_forever).ToList(); //ViewData["GamesPlayed"] = gamesListOrdByPlaytime; var allGamesPlayed = new GamesPlayed { GameInfos = ordGameInfos }; //dynamic achObj = await GetAchievementsForGame(99900); //DebugLog($"Game name: {achObj["playerstats"]["gameName"]}"); return(allGamesPlayed); //return Content("Player with that id does not exist."); } catch (HttpRequestException e) { DebugLog("\nException Caught!"); DebugLog("From GetGamesPlayedByUser"); DebugLog($"Message :{e.Message}"); //var error = JsonConvert.DeserializeObject(e.Message); // returm empty list return(null); } }
public bool Equals(int other) { return(GamesPlayed.Equals(other)); }
public IEnumerable <Game> GamesPlayedByTeam(string teamName) { return(GamesPlayed.Where(g => g.AwayTeam == teamName || g.HomeTeam == teamName)); }