static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); Games.Module.Wars.OverType o = (Games.Module.Wars.OverType)arg0; LuaScriptMgr.Push(L, o); return(1); }
static int Over(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 1) { Games.Module.Wars.OverType arg0 = (Games.Module.Wars.OverType)LuaScriptMgr.GetNetObject(L, 1, typeof(Games.Module.Wars.OverType)); Games.Module.Wars.War.Over(arg0); return(0); } else if (count == 2) { Games.Module.Wars.OverType arg0 = (Games.Module.Wars.OverType)LuaScriptMgr.GetNetObject(L, 1, typeof(Games.Module.Wars.OverType)); bool arg1 = LuaScriptMgr.GetBoolean(L, 2); Games.Module.Wars.War.Over(arg0, arg1); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Games.Module.Wars.War.Over"); } return(0); }