public GameStateDeltaPacketBuilder(GameState state, Model.World world, GameplayObjectsSerializer gameplayObjectsSerializer) { this.state = state; this.world = world; this.gameplayObjectsSerializer = gameplayObjectsSerializer; }
public WorldPersisterService(GameplayObjectsSerializer gameplayObjectsSerializer, GenericDatastore genericDatastore) { this.gameplayObjectsSerializer = gameplayObjectsSerializer; this.genericDatastore = genericDatastore; }