public void HandleMissionSelectionMapViewControllerDidSelectMissionLevel(MissionSelectionMapViewController viewController, MissionNode missionNode)
        {
            Challenge challenge = (missionNode.missionData as CustomMissionDataSO).challenge;

            _campaignChallengeLeaderbaordViewController.lastClicked = challenge;
            _campaignFlowCoordinator.InvokePrivateMethod("SetRightScreenViewController", new object[] { _campaignChallengeLeaderbaordViewController, ViewController.AnimationType.In });
            _campaignChallengeLeaderbaordViewController.UpdateLeaderboards();
            _challengeName.text      = challenge.name;
            _challengeName.alignment = TextAlignmentOptions.Bottom;
            List <GameplayModifierParamsSO> modParams = _gameplayModifiersModel.GetModifierParams(missionNode.missionData.gameplayModifiers);

            foreach (string modName in challenge.externalModifiers.Keys)
            {
                if (!ChallengeExternalModifiers.getInfo.ContainsKey(modName))
                {
                    continue;
                }
                foreach (ExternalModifierInfo modInfo in ChallengeExternalModifiers.getInfo[modName](challenge.externalModifiers[modName]))
                {
                    modParams.Add(APITools.CreateModifierParam(modInfo.icon, modInfo.name, modInfo.desc));
                }
            }
            foreach (UnlockableItem item in challenge.unlockableItems)
            {
                modParams.Add(item.GetModifierParam());
            }
            if (challenge.unlockMap)
            {
                modParams.Add(APITools.CreateModifierParam(Assets.UnlockableSongIcon, "Unlockable Song", "Unlock this song on completion"));
            }
            LoadModifiersPanel(modParams);
        }
 static bool Prefix(MissionLevelDetailViewController __instance, MissionNode ____missionNode, TextMeshProUGUI ____missionText, TextMeshProUGUI ____songNameText, TextMeshProUGUI ____difficultyText, TextMeshProUGUI ____characteristicsText, ObjectiveListItemsList ____objectiveListItems, GameplayModifiersModelSO ____gameplayModifiersModel, GameObject ____modifiersPanelGO, GameplayModifierInfoListItemsList ____gameplayModifierInfoListItemsList)
 {
     if (____missionNode.missionData is CustomMissionDataSO)
     {
         CustomMissionDataSO       missionData = (____missionNode.missionData as CustomMissionDataSO);
         CustomPreviewBeatmapLevel level       = missionData.customLevel;
         ____missionText.text = Localization.Get("CAMPAIGN_MISSION") + " " + ____missionNode.formattedMissionNodeName;
         if (level == null)
         {
             ____songNameText.text        = string.Format(Localization.Get("CAMPAIGN_SONG"), "SONG NOT FOUND");
             ____difficultyText.text      = string.Format(Localization.Get("CAMPAIGN_DIFFICULTY"), "NOT FOUND");
             ____characteristicsText.text = string.Format(Localization.Get("CAMPAIGN_TYPE"), "NOT FOUND");
         }
         else
         {
             ____songNameText.text        = string.Format(Localization.Get("CAMPAIGN_SONG"), level.songName);
             ____difficultyText.text      = string.Format(Localization.Get("CAMPAIGN_DIFFICULTY"), BeatmapDifficultyMethods.Name(missionData.beatmapDifficulty));
             ____characteristicsText.text = string.Format(Localization.Get("CAMPAIGN_TYPE"), Localization.Get(missionData.beatmapCharacteristic.characteristicNameLocalizationKey));
         }
         MissionObjective[] missionObjectives = missionData.missionObjectives;
         ____objectiveListItems.SetData((missionObjectives.Length == 0) ? 1 : missionObjectives.Length, delegate(int idx, ObjectiveListItem objectiveListItem)
         {
             if (idx == 0 && missionObjectives.Length == 0)
             {
                 objectiveListItem.title         = Localization.Get("CAMPAIGN_FINISH_LEVEL");
                 objectiveListItem.conditionText = "";
                 objectiveListItem.hideCondition = true;
             }
             else
             {
                 MissionObjective missionObjective = missionObjectives[idx];
                 if (missionObjective.type.noConditionValue)
                 {
                     objectiveListItem.title         = missionObjective.type.objectiveNameLocalized.Replace(" ", "\n");
                     objectiveListItem.hideCondition = true;
                 }
                 else
                 {
                     objectiveListItem.title         = missionObjective.type.objectiveNameLocalized;
                     objectiveListItem.hideCondition = false;
                     ObjectiveValueFormatterSO objectiveValueFormater = missionObjective.type.objectiveValueFormater;
                     objectiveListItem.conditionText = $"{MissionDataExtensions.Name(missionObjective.referenceValueComparisonType)} {objectiveValueFormater.FormatValue(missionObjective.referenceValue)}";
                 }
             }
         });
         List <GameplayModifierParamsSO> modifierParamsList = ____gameplayModifiersModel.GetModifierParams(missionData.gameplayModifiers);
         ____modifiersPanelGO.SetActive(modifierParamsList.Count > 0);
         ____gameplayModifierInfoListItemsList.SetData(modifierParamsList.Count, delegate(int idx, GameplayModifierInfoListItem gameplayModifierInfoListItem)
         {
             GameplayModifierParamsSO gameplayModifierParamsSO = modifierParamsList[idx];
             gameplayModifierInfoListItem.modifierIcon         = gameplayModifierParamsSO.icon;
             gameplayModifierInfoListItem.modifierName         = Localization.Get(gameplayModifierParamsSO.modifierNameLocalizationKey);
             gameplayModifierInfoListItem.modifierDescription  = Localization.Get(gameplayModifierParamsSO.descriptionLocalizationKey);
             gameplayModifierInfoListItem.showSeparator        = (idx != modifierParamsList.Count - 1);
         });
         return(false);
     }
     return(true);
 }
 static bool Prefix(MissionLevelDetailViewController __instance, MissionNode ____missionNode, LevelBar ____levelBar, ObjectiveListItemsList ____objectiveListItems, GameplayModifiersModelSO ____gameplayModifiersModel, GameObject ____modifiersPanelGO, GameplayModifierInfoListItemsList ____gameplayModifierInfoListItemsList)
 {
     if (____missionNode.missionData is CustomMissionDataSO)
     {
         CustomMissionDataSO       missionData = (____missionNode.missionData as CustomMissionDataSO);
         CustomPreviewBeatmapLevel level       = missionData.customLevel;
         if (level == null)
         {
             // TODO: Localization?
             ____levelBar.GetPrivateField <TextMeshProUGUI>("_songNameText").text   = "SONG NOT FOUND";
             ____levelBar.GetPrivateField <TextMeshProUGUI>("_difficultyText").text = "SONG NOT FOUND";
             ____levelBar.GetPrivateField <TextMeshProUGUI>("_authorNameText").text = "SONG NOT FOUND";
         }
         else
         {
             ____levelBar.Setup(level, missionData.beatmapCharacteristic, missionData.beatmapDifficulty);
         }
         MissionObjective[] missionObjectives = missionData.missionObjectives;
         ____objectiveListItems.SetData((missionObjectives.Length == 0) ? 1 : missionObjectives.Length, delegate(int idx, ObjectiveListItem objectiveListItem)
         {
             if (idx == 0 && missionObjectives.Length == 0)
             {
                 objectiveListItem.title         = Localization.Get("CAMPAIGN_FINISH_LEVEL");
                 objectiveListItem.conditionText = "";
                 objectiveListItem.hideCondition = true;
             }
             else
             {
                 MissionObjective missionObjective = missionObjectives[idx];
                 if (missionObjective.type.noConditionValue)
                 {
                     objectiveListItem.title         = missionObjective.type.objectiveNameLocalized.Replace(" ", "\n");
                     objectiveListItem.hideCondition = true;
                 }
                 else
                 {
                     objectiveListItem.title         = missionObjective.type.objectiveNameLocalized;
                     objectiveListItem.hideCondition = false;
                     ObjectiveValueFormatterSO objectiveValueFormater = missionObjective.type.objectiveValueFormater;
                     objectiveListItem.conditionText = $"{MissionDataExtensions.Name(missionObjective.referenceValueComparisonType)} {objectiveValueFormater.FormatValue(missionObjective.referenceValue)}";
                 }
             }
         });
         List <GameplayModifierParamsSO> modifierParamsList = ____gameplayModifiersModel.GetModifierParams(missionData.gameplayModifiers);
         ____modifiersPanelGO.SetActive(modifierParamsList.Count > 0);
         ____gameplayModifierInfoListItemsList.SetData(modifierParamsList.Count, delegate(int idx, GameplayModifierInfoListItem gameplayModifierInfoListItem)
         {
             GameplayModifierParamsSO gameplayModifierParamsSO = modifierParamsList[idx];
             gameplayModifierInfoListItem.modifierIcon         = gameplayModifierParamsSO.icon;
             gameplayModifierInfoListItem.hoverHintText        = Localization.Get(gameplayModifierParamsSO.modifierNameLocalizationKey) + " - " + Localization.Get(gameplayModifierParamsSO.descriptionLocalizationKey);
         });
         return(false);
     }
     return(true);
 }
예제 #4
0
        public void SetGameplayModifiers(GameplayModifiers modifiers)
        {
            if (_modifiersPanel != null)
            {
                _modifiersPanel.Init(modifiers);

                GameplayModifiersModelSO modifiersModel = Resources.FindObjectsOfTypeAll <GameplayModifiersModelSO>().First();

                var modifiersParams = modifiersModel.GetModifierParams(modifiers);

                foreach (GameplayModifierToggle gameplayModifierToggle in _modifiersPanel.GetPrivateField <GameplayModifierToggle[]>("_gameplayModifierToggles"))
                {
                    gameplayModifierToggle.toggle.isOn = modifiersParams.Contains(gameplayModifierToggle.gameplayModifier);
                }
            }
        }