/// <summary> /// Awake is called when the script instance is being loaded. /// </summary> private void Awake() { gamegensail = new Gamegensail(); gamegensail.Player.start_blow.performed += (context) => startBlow(); gamegensail.Player.stop_blow.performed += context1 => stopBlow(); }
private void Awake() { gamegensail = new Gamegensail(); }