private void unlockCardsToolStripMenuItem_Click(object sender, EventArgs e) { var man = new Manager(); man.Load(); var save = new Game_Save(); save.UnlockAllCards(); save.SetAllOwnedCardsCount(3); save.SetAllCampaignDuels(CampaignDuelState.Complete); save.Save(); }
private void unlockOtherToolStripMenuItem_Click(object sender, EventArgs e) { var man = new Manager(); man.Load(); var save = new Game_Save(); save.Load(); save.UnlockPadlockedContent(); save.UnlockAllAvatars(); save.SetAllOwnedCardsCount(3, true); save.UnlockAllRecipes(); save.SetAllCampaignDuels(CampaignDuelState.Complete); save.Save(); MessageBox.Show("Done Unlocking All Content!\nYou Will Need To Play Through The Story To Unlock The Duels.", "All Content Unlocked", MessageBoxButtons.OK, MessageBoxIcon.Information); }
private void DLCToolStripMenuItem_Click(object sender, EventArgs e) { var MainFile = new LOTD_Archive(true); MainFile.Load(); var Writer = new BinaryWriter(MainFile.Reader.BaseStream); var CharacterDataFiles = MainFile.LoadFiles <Char_Data>(); var DuelDataFiles = MainFile.LoadFiles <Duel_Data>(); foreach (var Character in CharacterDataFiles) { foreach (var CharacterItem in Character.Items.Values) { CharacterItem.DlcId = -1; //DLC Not Required. } Writer.BaseStream.Position = Character.File.ArchiveOffset; Character.Save(Writer); } foreach (var Duel in DuelDataFiles) { foreach (var DuelItem in Duel.Items.Values) { DuelItem.DlcId = -1; //DLC Not Reuqired. } Writer.BaseStream.Position = Duel.File.ArchiveOffset; Duel.Save(Writer); } Writer.Close(); var save = new Game_Save(); save.Load(); save.SetAllCampaignDuels(CampaignDuelState.Complete); save.Save(); MessageBox.Show("Done Unlocking All DLC!\nYou Will Need To Play Through The Story To Unlock The Duels.", "All Content Unlocked", MessageBoxButtons.OK, MessageBoxIcon.Information); }