예제 #1
0
        private void GetPrize(HttpContext context)
        {
            context.Response.ContentType = "application/json";
            StringBuilder builder = new StringBuilder("{");
            string        str     = context.Request["gameid"];

            if (string.IsNullOrEmpty(str))
            {
                builder.Append("\"status\":\"0\",\"Desciption\":\"参数错误!\"}");
                context.Response.Write(builder.ToString());
            }
            else
            {
                GameInfo modelByGameId = GameHelper.GetModelByGameId(str);
                if (modelByGameId == null)
                {
                    builder.Append("\"status\":\"0\",\"Desciption\":\"参数错误!\"}");
                    context.Response.Write(builder.ToString());
                }
                else if (DateTime.Now < modelByGameId.BeginTime)
                {
                    builder.Append("\"status\":\"0\",\"Desciption\":\"活动还没开始!\"}");
                    context.Response.Write(builder.ToString());
                }
                else if ((DateTime.Now > modelByGameId.EndTime) || (modelByGameId.Status == GameStatus.结束))
                {
                    builder.Append("\"status\":\"0\",\"Desciption\":\"活动已结束!\"}");
                    context.Response.Write(builder.ToString());
                }
                else
                {
                    int userid = 0;
                    try
                    {
                        userid = MemberProcessor.GetCurrentMember().UserId;
                    }
                    catch (Exception)
                    {
                        builder.Append("\"status\":\"0\",\"Desciption\":\"请先登录!\"}");
                        context.Response.Write(builder.ToString());
                        return;
                    }
                    try
                    {
                        if (MemberProcessor.CheckCurrentMemberIsInRange(modelByGameId.ApplyMembers, modelByGameId.DefualtGroup, modelByGameId.CustomGroup))
                        {
                            GameHelper.IsCanPrize(modelByGameId.GameId, userid);
                        }
                        else
                        {
                            builder.Append("\"status\":\"0\",\"Desciption\":\"当前会员不在活动的适用会员范围内\"}");
                            context.Response.Write(builder.ToString());
                            return;
                        }
                    }
                    catch (Exception exception)
                    {
                        builder.Append("\"status\":\"0\",\"Desciption\":\"" + exception.Message + "!\"}");
                        context.Response.Write(builder.ToString());
                        return;
                    }
                    lock (objLock)
                    {
                        try
                        {
                            List <GameWinningPool> winningPoolList = GameHelper.GetWinningPoolList(Globals.ToNum(modelByGameId.GameId));
                            int    maxValue  = winningPoolList.Count <GameWinningPool>();
                            string prizeName = "";
                            if (maxValue > 0)
                            {
                                int             num3 = new Random().Next(0, maxValue);
                                GameWinningPool pool = winningPoolList[num3];
                                if (pool != null)
                                {
                                    int prizeId = 0;
                                    if (pool.GamePrizeId > 0)
                                    {
                                        GamePrizeInfo gamePrizeInfoById = GameHelper.GetGamePrizeInfoById(pool.GamePrizeId);
                                        if (gamePrizeInfoById != null)
                                        {
                                            prizeId   = gamePrizeInfoById.PrizeId;
                                            prizeName = gamePrizeInfoById.PrizeName;
                                        }
                                        builder.Append(string.Concat(new object[] { "\"status\":\"1\",\"Desciption\":\"\",\"prizeName\":\"", prizeName, "\",\"prizeState\":\"ok\",\"prizeId\":\"", pool.GamePrizeId, "\",\"prize\":\"", gamePrizeInfoById.Prize, "\",\"prizeGrade\":\"", this.GetPrizeName(gamePrizeInfoById.PrizeGrade), "\"}" }));
                                    }
                                    else
                                    {
                                        prizeName = modelByGameId.NotPrzeDescription;
                                        builder.Append("\"status\":\"1\",\"Desciption\":\"\",\"prizeName\":\"" + prizeName + "\",\"prizeState\":\"fail\",\"prizeId\":\"0\",\"prizeGrade\":\"0\"}");
                                    }
                                    PrizeResultInfo model = new PrizeResultInfo {
                                        GameId  = modelByGameId.GameId,
                                        PrizeId = prizeId,
                                        UserId  = userid
                                    };
                                    GameHelper.AddPrizeLog(model);
                                    GameHelper.UpdateWinningPoolIsReceive(pool.WinningPoolId);
                                }
                            }
                            else
                            {
                                builder.Append("\"status\":\"1\",\"Desciption\":\"\",\"prizeName\":\"" + (string.IsNullOrEmpty(modelByGameId.NotPrzeDescription) ? "谢谢参与!" : modelByGameId.NotPrzeDescription) + "\",\"prizeState\":\"fail\",\"prizeId\":\"0\",\"prizeGrade\":\"0\"}");
                                PrizeResultInfo info5 = new PrizeResultInfo {
                                    GameId  = modelByGameId.GameId,
                                    PrizeId = 0,
                                    UserId  = userid
                                };
                                GameHelper.AddPrizeLog(info5);
                                context.Response.Write(builder.ToString());
                                return;
                            }
                            context.Response.Write(builder.ToString());
                        }
                        catch (Exception exception2)
                        {
                            Globals.Debuglog(exception2.ToString(), "_GameDebuglog.txt");
                        }
                    }
                }
            }
        }
예제 #2
0
        private void GetPrize(System.Web.HttpContext context)
        {
            context.Response.ContentType = "application/json";
            System.Text.StringBuilder stringBuilder = new System.Text.StringBuilder("{");
            string text = context.Request["gameid"];

            if (string.IsNullOrEmpty(text))
            {
                stringBuilder.Append("\"status\":\"0\",\"Desciption\":\"参数错误!\"}");
                context.Response.Write(stringBuilder.ToString());
                return;
            }
            GameInfo modelByGameId = GameHelper.GetModelByGameId(text);

            if (modelByGameId == null)
            {
                stringBuilder.Append("\"status\":\"0\",\"Desciption\":\"参数错误!\"}");
                context.Response.Write(stringBuilder.ToString());
                return;
            }
            if (System.DateTime.Now < modelByGameId.BeginTime)
            {
                stringBuilder.Append("\"status\":\"0\",\"Desciption\":\"活动还没开始!\"}");
                context.Response.Write(stringBuilder.ToString());
                return;
            }
            if (System.DateTime.Now > modelByGameId.EndTime || modelByGameId.Status == GameStatus.结束)
            {
                stringBuilder.Append("\"status\":\"0\",\"Desciption\":\"活动已结束!\"}");
                context.Response.Write(stringBuilder.ToString());
                return;
            }
            int num = 0;

            try
            {
                MemberInfo currentMember = MemberProcessor.GetCurrentMember();
                num = currentMember.UserId;
            }
            catch (System.Exception)
            {
                stringBuilder.Append("\"status\":\"0\",\"Desciption\":\"请先登录!\"}");
                context.Response.Write(stringBuilder.ToString());
                return;
            }
            try
            {
                if (!MemberProcessor.CheckCurrentMemberIsInRange(modelByGameId.ApplyMembers, modelByGameId.DefualtGroup, modelByGameId.CustomGroup))
                {
                    stringBuilder.Append("\"status\":\"0\",\"Desciption\":\"当前会员不在活动的适用会员范围内\"}");
                    context.Response.Write(stringBuilder.ToString());
                    return;
                }
                GameHelper.IsCanPrize(modelByGameId.GameId, num);
            }
            catch (System.Exception ex)
            {
                stringBuilder.Append("\"status\":\"0\",\"Desciption\":\"" + ex.Message + "!\"}");
                context.Response.Write(stringBuilder.ToString());
                return;
            }
            lock (Hi_Ajax_Game.objLock)
            {
                try
                {
                    System.Collections.Generic.List <GameWinningPool> winningPoolList = GameHelper.GetWinningPoolList(Globals.ToNum(modelByGameId.GameId));
                    int    num2  = winningPoolList.Count <GameWinningPool>();
                    string text2 = "";
                    if (num2 > 0)
                    {
                        System.Random   random          = new System.Random();
                        int             index           = random.Next(0, num2);
                        GameWinningPool gameWinningPool = winningPoolList[index];
                        if (gameWinningPool != null)
                        {
                            int prizeId = 0;
                            if (gameWinningPool.GamePrizeId > 0)
                            {
                                GamePrizeInfo gamePrizeInfoById = GameHelper.GetGamePrizeInfoById(gameWinningPool.GamePrizeId);
                                if (gamePrizeInfoById != null)
                                {
                                    prizeId = gamePrizeInfoById.PrizeId;
                                    text2   = gamePrizeInfoById.PrizeName;
                                }
                                stringBuilder.Append(string.Concat(new object[]
                                {
                                    "\"status\":\"1\",\"Desciption\":\"\",\"prizeName\":\"",
                                    text2,
                                    "\",\"prizeState\":\"ok\",\"prizeId\":\"",
                                    gameWinningPool.GamePrizeId,
                                    "\",\"prize\":\"",
                                    gamePrizeInfoById.Prize,
                                    "\",\"prizeGrade\":\"",
                                    this.GetPrizeName(gamePrizeInfoById.PrizeGrade),
                                    "\"}"
                                }));
                            }
                            else
                            {
                                text2 = modelByGameId.NotPrzeDescription;
                                stringBuilder.Append("\"status\":\"1\",\"Desciption\":\"\",\"prizeName\":\"" + text2 + "\",\"prizeState\":\"fail\",\"prizeId\":\"0\",\"prizeGrade\":\"0\"}");
                            }
                            GameHelper.AddPrizeLog(new PrizeResultInfo
                            {
                                GameId  = modelByGameId.GameId,
                                PrizeId = prizeId,
                                UserId  = num
                            });
                            GameHelper.UpdateWinningPoolIsReceive(gameWinningPool.WinningPoolId);
                        }
                        context.Response.Write(stringBuilder.ToString());
                    }
                    else
                    {
                        text2 = (string.IsNullOrEmpty(modelByGameId.NotPrzeDescription) ? "谢谢参与!" : modelByGameId.NotPrzeDescription);
                        stringBuilder.Append("\"status\":\"1\",\"Desciption\":\"\",\"prizeName\":\"" + text2 + "\",\"prizeState\":\"fail\",\"prizeId\":\"0\",\"prizeGrade\":\"0\"}");
                        GameHelper.AddPrizeLog(new PrizeResultInfo
                        {
                            GameId  = modelByGameId.GameId,
                            PrizeId = 0,
                            UserId  = num
                        });
                        context.Response.Write(stringBuilder.ToString());
                    }
                }
                catch (System.Exception ex2)
                {
                    Globals.Debuglog(ex2.ToString(), "_GameDebuglog.txt");
                }
            }
        }