private void GameServiceProxy_OnGameEvent(object sender, OnGameEventArgs e) { ConsoleLog.Document += $"{e.UserName} wanna play with u."; Window gameWindow = GameWindowFactory.GetGameWindow(e.UserName); gameWindow.Show(); }
private void SendGameRequest() { if (ChosenContact != null) { GameResponse response = GameServiceProxy.Game(new GameRequest { UserOpponent = ChosenContact.UserName }); if (response.IsSuccess == true) //contact accepted invetion { Window gameWindow = GameWindowFactory.GetGameWindow(chosenContact.UserName); gameWindow.Show(); } ConsoleLog.Document = $" {response.IsSuccess} +\n {response.Message}"; } }
public MainMenuController() { pages = new PageControl(); mainScreen = new Sprite(); window = GameWindowFactory.Initial(); }