예제 #1
0
    //展开等待界面
    public void showWaitingTime()
    {
        Transform  UI       = GameObject.Find("EasyTouchControlsCanvas").transform;
        GameObject prefab   = Resources.Load <GameObject>("prefab/GameWait");
        GameObject waitPage = GameObject.Instantiate(prefab, UI) as GameObject;
        GameWait   gameWait = waitPage.GetComponent <GameWait>();

        gameWait.alive = true;
        gameWait.msg   = "等待复活时间....";
    }
예제 #2
0
 void Start()
 {
     GMScript = GameObject.Find("遊戲管理器").GetComponent <GameWait>();
 }