public void Initialize(GameTransitionInfo transitionInfo)
    {
        Initialize();

        _transitionInfo = transitionInfo;
        LoadResources();
    }
예제 #2
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    private void OnStartGame()
    {
        var transitionData = new GameTransitionInfo();

        transitionData.BonusTypes = _lobbyView.GetBonusTypes();

        EnterFeature <GameState>(transitionData);
    }
예제 #3
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    public override bool SC_Enter(object transitionInfo, SC_Callback onCompleteCallback = null)
    {
        DoGlobalCleanUp();

        GameTransitionInfo data = transitionInfo as GameTransitionInfo;

        _gameController.Initialize(data);

        return(base.SC_Enter(transitionInfo, onCompleteCallback));
    }