예제 #1
0
 public static void SendGameTitleMessage(this Player player, GameTitleMessage val)
 {
     SendGameTitleMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
예제 #2
0
 public static void SendGameTitleMessage(MessageDestination destination, IntPtr playerEntity, GameTitleMessage val)
 {
     SendGameTitleMessage(destination, IntPtr.Zero, playerEntity );
 }
예제 #3
0
 public static void SendGameTitleMessage(MessageDestination destination, GameTitleMessage val)
 {
     SendGameTitleMessage(destination, IntPtr.Zero, IntPtr.Zero );
 }
예제 #4
0
 public static void SendGameTitleMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GameTitleMessage val)
 {
     SendGameTitleMessage(destination, floatValue,playerEntity );
 }