예제 #1
0
 public void timerComplete(GameTimerEvent gte)
 {
     if (gte.eventType == GameTimerEventType.GAME_TIMER_COMPLETE)
     {
         Logger.GetInstance().log("Timer just completed!");
         Logger.GetInstance().log(gte.gameTimer.dumpTimer());
     }
 }
예제 #2
0
 public override void OnEvent(GameTimerEvent evnt)
 {
     if (playerDC) {
         updateStats ();
         playerDC = false;
     }
     GameTimeManager.time = evnt.GameTime;
     GameTimeManager.setGameTimer (GameTimeManager.time);
 }