예제 #1
0
 // Call this if you need the playerId and/or pushToken
 // NOTE: pushToken maybe null if notifications are not accepted or there is connectly issues.
 public static void GetIdsAvailable(IdsAvailable inIdsAvailableDelegate)
 {
             #if GAMETHRIVE_PLATFORM
     idsAvailableDelegate = inIdsAvailableDelegate;
     gameThrivePlatform.IdsAvailable();
             #endif
 }
예제 #2
0
 // Call this if you need the playerId and/or pushToken
 // NOTE: pushToken maybe null if notifications are not accepted or there is connectly issues.
 public static void GetIdsAvailable(IdsAvailable inIdsAvailableDelegate)
 {
             #if !UNITY_EDITOR
     idsAvailableDelegate = inIdsAvailableDelegate;
     gameThrivePlatform.IdsAvailable();
             #endif
 }