// Call this if you need the playerId and/or pushToken // NOTE: pushToken maybe null if notifications are not accepted or there is connectly issues. public static void GetIdsAvailable(IdsAvailable inIdsAvailableDelegate) { #if GAMETHRIVE_PLATFORM idsAvailableDelegate = inIdsAvailableDelegate; gameThrivePlatform.IdsAvailable(); #endif }
// Call this if you need the playerId and/or pushToken // NOTE: pushToken maybe null if notifications are not accepted or there is connectly issues. public static void GetIdsAvailable(IdsAvailable inIdsAvailableDelegate) { #if !UNITY_EDITOR idsAvailableDelegate = inIdsAvailableDelegate; gameThrivePlatform.IdsAvailable(); #endif }