public static void RemoveTexture2D(GameTextures2D obj) { try { if (Textures2D.ContainsKey(obj)) { Textures2D.Remove(obj); } } catch (Exception exception) { ErrorLog.Add(exception); } }
public static void AddTexture2D(GameTextures2D obj) { try { if (Textures2D == null) { Textures2D = new Dictionary <GameTextures2D, Texture2D>(); } if (!Textures2D.ContainsKey(obj)) { Textures2D.Add(obj, ContentMgr.Load <Texture2D>("Textures2D/" + Enum.GetName(typeof(GameTextures2D), obj))); } } catch (Exception exception) { ErrorLog.Add(exception); } }