public void InitializeNodeStyle(GameText.GameTextStyle _style) { textSize = _style.textSize; textMaterialNumber = _style.materialNumber; isButton = _style.isButton; lookAtPlayer = _style.lookAtPlayer; isParented = _style.isParented; }
public void InitializeNode(string _message, GameText.GameTextStyle _style, Transform _parentTransform, Vector3 _positionOffset, Vector3 _rotationOffset, GameText.GameTextButtonTrigger _trigger = null) { message = _message; textStyle = _style; parentTransform = _parentTransform; positionOffset = _positionOffset; rotationOffset = _rotationOffset; trigger = _trigger; InitializeNodeStyle(_style); }