예제 #1
0
 public void InitializeNodeStyle(GameText.GameTextStyle _style)
 {
     textSize           = _style.textSize;
     textMaterialNumber = _style.materialNumber;
     isButton           = _style.isButton;
     lookAtPlayer       = _style.lookAtPlayer;
     isParented         = _style.isParented;
 }
예제 #2
0
 public void InitializeNode(string _message, GameText.GameTextStyle _style, Transform _parentTransform, Vector3 _positionOffset, Vector3 _rotationOffset,
                            GameText.GameTextButtonTrigger _trigger = null)
 {
     message         = _message;
     textStyle       = _style;
     parentTransform = _parentTransform;
     positionOffset  = _positionOffset;
     rotationOffset  = _rotationOffset;
     trigger         = _trigger;
     InitializeNodeStyle(_style);
 }