예제 #1
0
        public IHttpActionResult Post(GameSystemCreate gameSystem)
        {
            if (!ModelState.IsValid)
            {
                return(BadRequest(ModelState));
            }

            var gsService = CreateGameSystemService();

            if (!gsService.CreateGameSystem(gameSystem))
            {
                return(InternalServerError());
            }

            return(Ok());
        }
예제 #2
0
        public bool CreateGameSystem(GameSystemCreate model)
        {
            var entity =
                new GameSystem()
            {
                GameSystemName  = model.GameSystemName,
                GameForSystem   = model.GameForSystem,
                GameSystemPrice = model.GameSystemPrice
                                  //entity and add it to the database table.
            };

            using (var ctx = new ApplicationDbContext())
            {
                ctx.GameSystems.Add(entity);
                return(ctx.SaveChanges() == 1);
            }
        }