public void Run() { GameStoreApp gameStoreApp = new GameStoreApp(); gameStoreApp.InitializeDatabase(); AppRouteConfig appRouteConfig = new AppRouteConfig(); gameStoreApp.Configure(appRouteConfig); WebServer webServer = new WebServer(1337, appRouteConfig); webServer.Run(); }
static void Run(string[] args) { var application = new GameStoreApp(); var appRouteConfig = new AppRouteConfig(); application.Configure(appRouteConfig); var server = new WebServer(8000, appRouteConfig); server.Run(); }
public void Run() { var mainApplication = new GameStoreApp(); mainApplication.InitializeDatabase(); var appRouteConfig = new AppRouteConfig(); mainApplication.Configure(appRouteConfig); this.webServer = new WebServer(1337, appRouteConfig); this.webServer.Run(); }
public void Run() { var gameStoreApplication = new GameStoreApp(); gameStoreApplication.InitializeDatabase(); var appRouteConfig = new AppRouteConfig(); gameStoreApplication.Configure(appRouteConfig); var webServer = new WebServer(Port, appRouteConfig); webServer.Run(); }
public void Run() { var application = new GameStoreApp(); application.InitializeDatabase(); var appRouteConfig = new AppRouteConfig(); application.Configure(appRouteConfig); var CustomWebServer = new CustomWebServer(port, appRouteConfig); CustomWebServer.Run(); }
public void Run() { //ByTheCakeApp mainApplication = new ByTheCakeApp(); GameStoreApp mainApplication = new GameStoreApp(); mainApplication.InitializeDatabase(); AppRouteConfig appRouteConfig = new AppRouteConfig(); mainApplication.Configure(appRouteConfig); WebServer webServer = new WebServer(Port, appRouteConfig); webServer.Run(); }
static void Run(string[] args) { // Initialize application var application = new GameStoreApp(); application.InitializeDatabase(); var appRouteConfig = new AppRouteConfig(); // Configure App Route Configuration application.Configure(appRouteConfig); var server = new WebServer(8000, appRouteConfig); server.Run(); }
private static void Run(string[] args) { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; //Initialize application var application = new GameStoreApp(); var appRouteConfig = new AppRouteConfig(); //Configure App Route Configuration application.Configure(appRouteConfig); var server = new WebServer(8000, appRouteConfig); server.Run(); }