예제 #1
0
 public void StartJumballButton_Click()
 {
     GameStaticParameters.EnemyModelNo = 2;
     //	for debug
     GameStaticParameters.PlayerModelNo = 2;
     GameStaticParameters.ResetGameMaze(GameStaticParameters.EnemyModelNo);
     SceneManager.LoadScene("PlayMaze");
 }
예제 #2
0
 public void BackToTitleButton_Click()
 {
     GameStaticParameters.ResetGameMaze(GameStaticParameters.EnemyModelNo);
     SceneManager.LoadScene("Title");
 }