// Token: 0x06001A31 RID: 6705 RVA: 0x000115ED File Offset: 0x0000F7ED public void Dispose() { if (!this.isDisposed) { this.isDisposed = true; AutoMonoBehaviour <UnityRuntime> .Instance.OnUpdate -= this.OnUpdate; GameStateHelper.ExitGameMode(); } }
// Token: 0x06001960 RID: 6496 RVA: 0x00087C8C File Offset: 0x00085E8C public void Dispose() { if (!this.isDisposed) { this.isDisposed = true; AutoMonoBehaviour <UnityRuntime> .Instance.OnUpdate -= this.OnUpdate; GameState.Current.PlayerData.SendJumpUpdate -= base.Operations.SendJump; GameState.Current.PlayerData.SendMovementUpdate -= base.Operations.SendUpdatePositionAndRotation; GameStateHelper.ExitGameMode(); } }
// Token: 0x060019C8 RID: 6600 RVA: 0x00088F94 File Offset: 0x00087194 public void Dispose() { if (!this.isDisposed) { this.isDisposed = true; AutoMonoBehaviour <UnityRuntime> .Instance.OnUpdate -= this.OnUpdate; GameState.Current.PlayerData.SendJumpUpdate -= base.Operations.SendJump; GameState.Current.PlayerData.SendMovementUpdate -= base.Operations.SendUpdatePositionAndRotation; global::EventHandler.Global.RemoveListener <GlobalEvents.InputChanged>(new Action <GlobalEvents.InputChanged>(this.OnInputChangeEvent)); GameStateHelper.ExitGameMode(); } }