public void UpdateTile() { internalText.text = gameController.GetPlayersTurn(); interactiveButton.image.sprite = gameController.GetPlayerSprite(); interactiveButton.interactable = false; gameController.EndTurn(); }
public void UpdateTile() { internalText.text = gameController.GetPlayersTurn(); interactiveButton.image.sprite = gameController.GetPlayerSprite(); interactiveButton.interactable = false; gameController.EndTurn(); }