public void Choose() { if (_selectedItem == RetryMessage) { _agent.Reset(); } else { _agent.Quit(); } }
public void Choose() { switch (_selectedItem) { case SubmitScoreMessage: _agent.SubmitScore(); break; case RetryMessage: _agent.Reset(); break; default: _agent.Quit(); break; } }
public void Choose() { switch (_selectedItem) { case ContinueMessage: _agent.Continue(); break; case RetryMessage: _agent.Reset(); break; default: _agent.Quit(); break; } }
public void Execute() { _agent.Quit(); }