public AdminGameServersController(ILogger <AdminGameServersController> logger, GameServerService service, GameServerManagerContext context, IHttpClientFactory factory) { _logger = logger; _service = service; _context = context; _factory = factory; }
public GameServerService(ILogger <GameServerService> logger, IConfiguration config, GameServerManagerContext context, IHttpClientFactory factory) { _logger = logger; _config = config; _context = context; _factory = factory; }
public ApiConfigsController(GameServerManagerContext context) { _context = context; }
public AdminHostServersController(GameServerManagerContext context) { _context = context; }
public AdminModsetsController(GameServerManagerContext context, GameServerService service) { _context = context; _service = service; }
public ServerStateService(ILogger <ServerStateService> logger, GameServerManagerContext context, GameServerService service) { _logger = logger; _context = context; _service = service; }
public AdminGameServerConfigurationsController(GameServerManagerContext context, GameServerService service) { _context = context; _service = service; }
public HomeController(ILogger <HomeController> logger, GameServerManagerContext context) { _logger = logger; _context = context; }
public AdminGameServerSyncedFilesController(GameServerManagerContext context) { _context = context; }