예제 #1
0
        public async stt::Task PreviewUpdateGameServerClusterRequestObjectAsync()
        {
            moq::Mock <GameServerClustersService.GameServerClustersServiceClient> mockGrpcClient = new moq::Mock <GameServerClustersService.GameServerClustersServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            PreviewUpdateGameServerClusterRequest request = new PreviewUpdateGameServerClusterRequest
            {
                GameServerCluster = new GameServerCluster(),
                UpdateMask        = new wkt::FieldMask(),
                PreviewTime       = new wkt::Timestamp(),
            };
            PreviewUpdateGameServerClusterResponse expectedResponse = new PreviewUpdateGameServerClusterResponse
            {
                Etag        = "etage8ad7218",
                TargetState = new TargetState(),
            };

            mockGrpcClient.Setup(x => x.PreviewUpdateGameServerClusterAsync(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(new grpccore::AsyncUnaryCall <PreviewUpdateGameServerClusterResponse>(stt::Task.FromResult(expectedResponse), null, null, null, null));
            GameServerClustersServiceClient        client = new GameServerClustersServiceClientImpl(mockGrpcClient.Object, null);
            PreviewUpdateGameServerClusterResponse responseCallSettings = await client.PreviewUpdateGameServerClusterAsync(request, gaxgrpc::CallSettings.FromCancellationToken(st::CancellationToken.None));

            xunit::Assert.Same(expectedResponse, responseCallSettings);
            PreviewUpdateGameServerClusterResponse responseCancellationToken = await client.PreviewUpdateGameServerClusterAsync(request, st::CancellationToken.None);

            xunit::Assert.Same(expectedResponse, responseCancellationToken);
            mockGrpcClient.VerifyAll();
        }
예제 #2
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        public void GetGameServerClusterRequestObject()
        {
            moq::Mock <GameServerClustersService.GameServerClustersServiceClient> mockGrpcClient = new moq::Mock <GameServerClustersService.GameServerClustersServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            GetGameServerClusterRequest request = new GetGameServerClusterRequest
            {
                GameServerClusterName = GameServerClusterName.FromProjectLocationRealmCluster("[PROJECT]", "[LOCATION]", "[REALM]", "[CLUSTER]"),
            };
            GameServerCluster expectedResponse = new GameServerCluster
            {
                GameServerClusterName = GameServerClusterName.FromProjectLocationRealmCluster("[PROJECT]", "[LOCATION]", "[REALM]", "[CLUSTER]"),
                CreateTime            = new wkt::Timestamp(),
                UpdateTime            = new wkt::Timestamp(),
                Labels =
                {
                    {
                        "key8a0b6e3c",
                        "value60c16320"
                    },
                },
                ConnectionInfo = new GameServerClusterConnectionInfo(),
                Etag           = "etage8ad7218",
                Description    = "description2cf9da67",
            };

            mockGrpcClient.Setup(x => x.GetGameServerCluster(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(expectedResponse);
            GameServerClustersServiceClient client = new GameServerClustersServiceClientImpl(mockGrpcClient.Object, null);
            GameServerCluster response             = client.GetGameServerCluster(request);

            xunit::Assert.Same(expectedResponse, response);
            mockGrpcClient.VerifyAll();
        }
예제 #3
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        public async stt::Task PreviewCreateGameServerClusterRequestObjectAsync()
        {
            moq::Mock <GameServerClustersService.GameServerClustersServiceClient> mockGrpcClient = new moq::Mock <GameServerClustersService.GameServerClustersServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            PreviewCreateGameServerClusterRequest request = new PreviewCreateGameServerClusterRequest
            {
                ParentAsRealmName   = RealmName.FromProjectLocationRealm("[PROJECT]", "[LOCATION]", "[REALM]"),
                GameServerClusterId = "game_server_cluster_ida2310829",
                GameServerCluster   = new GameServerCluster(),
                PreviewTime         = new wkt::Timestamp(),
            };
            PreviewCreateGameServerClusterResponse expectedResponse = new PreviewCreateGameServerClusterResponse
            {
                Etag        = "etage8ad7218",
                TargetState = new TargetState(),
            };

            mockGrpcClient.Setup(x => x.PreviewCreateGameServerClusterAsync(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(new grpccore::AsyncUnaryCall <PreviewCreateGameServerClusterResponse>(stt::Task.FromResult(expectedResponse), null, null, null, null));
            GameServerClustersServiceClient        client = new GameServerClustersServiceClientImpl(mockGrpcClient.Object, null);
            PreviewCreateGameServerClusterResponse responseCallSettings = await client.PreviewCreateGameServerClusterAsync(request, gaxgrpc::CallSettings.FromCancellationToken(st::CancellationToken.None));

            xunit::Assert.Same(expectedResponse, responseCallSettings);
            PreviewCreateGameServerClusterResponse responseCancellationToken = await client.PreviewCreateGameServerClusterAsync(request, st::CancellationToken.None);

            xunit::Assert.Same(expectedResponse, responseCancellationToken);
            mockGrpcClient.VerifyAll();
        }
예제 #4
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        public void PreviewCreateGameServerClusterRequestObject()
        {
            moq::Mock <GameServerClustersService.GameServerClustersServiceClient> mockGrpcClient = new moq::Mock <GameServerClustersService.GameServerClustersServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            PreviewCreateGameServerClusterRequest request = new PreviewCreateGameServerClusterRequest
            {
                ParentAsRealmName   = RealmName.FromProjectLocationRealm("[PROJECT]", "[LOCATION]", "[REALM]"),
                GameServerClusterId = "game_server_cluster_ida2310829",
                GameServerCluster   = new GameServerCluster(),
                PreviewTime         = new wkt::Timestamp(),
            };
            PreviewCreateGameServerClusterResponse expectedResponse = new PreviewCreateGameServerClusterResponse
            {
                Etag        = "etage8ad7218",
                TargetState = new TargetState(),
            };

            mockGrpcClient.Setup(x => x.PreviewCreateGameServerCluster(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(expectedResponse);
            GameServerClustersServiceClient        client   = new GameServerClustersServiceClientImpl(mockGrpcClient.Object, null);
            PreviewCreateGameServerClusterResponse response = client.PreviewCreateGameServerCluster(request);

            xunit::Assert.Same(expectedResponse, response);
            mockGrpcClient.VerifyAll();
        }
예제 #5
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        public async stt::Task GetGameServerClusterRequestObjectAsync()
        {
            moq::Mock <GameServerClustersService.GameServerClustersServiceClient> mockGrpcClient = new moq::Mock <GameServerClustersService.GameServerClustersServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            GetGameServerClusterRequest request = new GetGameServerClusterRequest
            {
                GameServerClusterName = GameServerClusterName.FromProjectLocationRealmCluster("[PROJECT]", "[LOCATION]", "[REALM]", "[CLUSTER]"),
                View = GameServerClusterView.Basic,
            };
            GameServerCluster expectedResponse = new GameServerCluster
            {
                GameServerClusterName = GameServerClusterName.FromProjectLocationRealmCluster("[PROJECT]", "[LOCATION]", "[REALM]", "[CLUSTER]"),
                CreateTime            = new wkt::Timestamp(),
                UpdateTime            = new wkt::Timestamp(),
                Labels =
                {
                    {
                        "key8a0b6e3c",
                        "value60c16320"
                    },
                },
                ConnectionInfo = new GameServerClusterConnectionInfo(),
                Etag           = "etage8ad7218",
                Description    = "description2cf9da67",
                ClusterState   = new KubernetesClusterState(),
            };

            mockGrpcClient.Setup(x => x.GetGameServerClusterAsync(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(new grpccore::AsyncUnaryCall <GameServerCluster>(stt::Task.FromResult(expectedResponse), null, null, null, null));
            GameServerClustersServiceClient client = new GameServerClustersServiceClientImpl(mockGrpcClient.Object, null);
            GameServerCluster responseCallSettings = await client.GetGameServerClusterAsync(request, gaxgrpc::CallSettings.FromCancellationToken(st::CancellationToken.None));

            xunit::Assert.Same(expectedResponse, responseCallSettings);
            GameServerCluster responseCancellationToken = await client.GetGameServerClusterAsync(request, st::CancellationToken.None);

            xunit::Assert.Same(expectedResponse, responseCancellationToken);
            mockGrpcClient.VerifyAll();
        }
예제 #6
0
        public void PreviewUpdateGameServerClusterRequestObject()
        {
            moq::Mock <GameServerClustersService.GameServerClustersServiceClient> mockGrpcClient = new moq::Mock <GameServerClustersService.GameServerClustersServiceClient>(moq::MockBehavior.Strict);

            mockGrpcClient.Setup(x => x.CreateOperationsClient()).Returns(new moq::Mock <lro::Operations.OperationsClient>().Object);
            PreviewUpdateGameServerClusterRequest request = new PreviewUpdateGameServerClusterRequest
            {
                GameServerCluster = new GameServerCluster(),
                UpdateMask        = new wkt::FieldMask(),
                PreviewTime       = new wkt::Timestamp(),
            };
            PreviewUpdateGameServerClusterResponse expectedResponse = new PreviewUpdateGameServerClusterResponse
            {
                Etag        = "etage8ad7218",
                TargetState = new TargetState(),
            };

            mockGrpcClient.Setup(x => x.PreviewUpdateGameServerCluster(request, moq::It.IsAny <grpccore::CallOptions>())).Returns(expectedResponse);
            GameServerClustersServiceClient        client   = new GameServerClustersServiceClientImpl(mockGrpcClient.Object, null);
            PreviewUpdateGameServerClusterResponse response = client.PreviewUpdateGameServerCluster(request);

            xunit::Assert.Same(expectedResponse, response);
            mockGrpcClient.VerifyAll();
        }