예제 #1
0
 public UIGameRankWindowController()
 {
     for (var i = 1; i < 10; i++)
     {
         var tmpvo = new GameRankVo();
         tmpvo.rankTip    = "2" + i;
         tmpvo.playerName = "wahaha" + i.ToString();
         tmpvo.headPath   = GameModel.GetInstance.myHandInfor.headImg;
         tmpvo.rankIndex  = i;
         activeRankList.Add(tmpvo);
     }
 }
예제 #2
0
        /// <summary>
        /// Upates the data  刷新组件信息.  gamevo数据  , 所在排行榜的类型排行榜的类型0 是活跃排行榜  1等级排行榜  2.资产排行榜
        /// </summary>
        /// <param name="gameVo">Game vo.</param>
        /// <param name="rankType">Rank type.</param>
        public void UpateData(GameRankVo gameVo, int rankType)
        {
            if (null == gameVo)
            {
                gameobj.SetActiveEx(false);
                return;
            }

            gameobj.SetActiveEx(true);

            var index = gameVo.rankIndex;

            var isNormal    = true;
            var tmpbgPath   = "";
            var tmpIconPath = "";
            var tipStr      = gameVo.rankTip;

            if (index == 1)
            {
                isNormal    = false;
                tmpbgPath   = brightbgPath;
                tmpIconPath = rankFirstPath;
            }
            else if (index == 2)
            {
                isNormal    = false;
                tmpbgPath   = brightbgPath;
                tmpIconPath = rankTwoPath;
            }
            else if (index == 3)
            {
                isNormal    = false;
                tmpbgPath   = brightbgPath;
                tmpIconPath = rankThreePath;
            }
            else
            {
                tmpbgPath = normalbgPath;
            }

            if (isNormal == false)
            {
                rankImg.SetActive(true);
                lb_rank.SetActiveEx(false);
                rankImg.Load(tmpIconPath);

                lb_name.color = brightColor;
                lb_tip.color  = brightColor;
                bgimg.rectTransform.sizeDelta = new Vector2(327, 62);
            }
            else
            {
                rankImg.SetActive(false);
                lb_rank.SetActiveEx(true);
                lb_rank.text = index.ToString();

                lb_name.color = normalColor;
                lb_tip.color  = normalColor;
                bgimg.rectTransform.sizeDelta = new Vector2(340, 67);
            }


            if (rankType == 0)
            {
                tipStr = "游戏次数:" + gameVo.rankTip;
            }
            else if (rankType == 1)
            {
                tipStr = "当前等级:" + gameVo.rankTip;
            }
            else if (rankType == 2)
            {
                tipStr = "当前财富:" + gameVo.rankTip;
            }

            lb_name.text = gameVo.playerName;
            lb_tip.text  = tipStr;
            //gameVo.headPath
            img_head.Load("share/atlas/battle/playerhead/head3.ab");
            img_itembg.Load(tmpbgPath);
        }
예제 #3
0
 /// <summary>
 /// Sets the rank infor.  需要填充数据的btn ,  排行的数据 , 排行榜的类型0 是活跃排行榜  1等级排行榜  2.资产排行榜
 /// </summary>
 /// <param name="target">Target.</param>
 /// <param name="tmpvo">Tmpvo.</param>
 /// <param name="rankType">Rank type.</param>
 private void _setRankInfor(RankItem target, GameRankVo tmpvo, int rankType)
 {
     target.UpateData(tmpvo, rankType);
 }