예제 #1
0
 private void OnDisable()
 {
     gameProxy.RemoveObject(gameObject);
 }
예제 #2
0
 private void OnDisable()
 {
     Controller.RemoveObject(gameObject);
 }
예제 #3
0
        private void OnDisable()
        {
            Character.Health.DieEvent -= OnDead;

            Controller.RemoveObject(gameObject);
        }