public void SendChatMessage() { if (InputField.text != "") { string s = Singleton.Instance.Me.Username + ": " + SingletonGame.Instance.MessageTyped + '\n'; ChatBox.text += s; s = Singleton.Instance.Me.Username + ": " + SingletonGame.Instance.MessageTyped + '\n'; MessageRoomPacket MessageToSend = new MessageRoomPacket(GameProtocol.RoomChatMessagePacketID(), Singleton.Instance.RoomID, s); Singleton.Instance.Connection.SendPacket(MessageToSend.getData()); InputField.text = ""; } }