private void NextLabel_MouseLeftButtonUp(object sender, System.Windows.Input.MouseButtonEventArgs e) { TestScene2 page = new TestScene2(_progressTracker); _progressTracker.MarkSceneViewed("scene1"); _progressTracker.SaveGame(); NavigationService.Navigate(page); }
private void NewGameButton_Click(object sender, RoutedEventArgs e) { TestScene page = new TestScene(_progressTracker); _progressTracker.MarkSceneViewed("menu"); _progressTracker.SaveGame(); NavigationService.Navigate(page); }