예제 #1
0
    public void OpenGetHintsDialog(GameObject container)
    {
        GameObject dialog = gameObjectLoader.GetTutorial("GetHintsDialog");

        dialog.GetComponent <RectTransform>().parent        = container.transform;
        dialog.GetComponent <RectTransform>().localScale    = new Vector3(1f, 1f, 1f);
        dialog.GetComponent <RectTransform>().localPosition = new Vector3(0f, 0f, 0f);
    }
예제 #2
0
    private void SetTutorial(string name)
    {
        GameObject container = GameObject.Find("GameUI");
        GameObject tutorial  = gameObjectLoader.GetTutorial(name);

        tutorial.transform.parent     = container.transform;
        tutorial.transform.localScale = new Vector3(1, 1, 1);
        tutorial.GetComponent <RectTransform>().offsetMin = new Vector2(0, 0);
        tutorial.GetComponent <RectTransform>().offsetMax = new Vector2(0, 400);
    }