/// <summary> /// Odtwarzanie muzyki i odglosow jedzenia /// </summary> private void PlayGameMusic() { GameMusic.Open(new Uri(System.IO.Path.GetFullPath("../../" + "Sounds/gameMusic.wav"), UriKind.RelativeOrAbsolute)); GameMusic.Volume = PlayerData.VolumeGame / 100; GameMusic.MediaEnded += new EventHandler(Media_Repeat); GameMusic.Play(); }