예제 #1
0
 public void LoadBrief(string textfile, GameMus music, int drain_lvl)
 {
     try
     {
         GameControl.inst.playerh_sc.enabled = false;
         GameControl.inst.hud.SetActive(false);
         cam.enabled = true;
         txt.text    = File.ReadAllText(Path.Combine("Text", textfile + ".txt"), Encoding.Default);
         AudioClip clip = SoundHandler.GetMus(music);
         PlayerCtrl.cam_snd.Stop();
         PlayerCtrl.cam_snd.PlayOneShot(clip);
         StartCoroutine(ResumeGame(clip.length, drain_lvl));
     }
     catch
     {
     }
 }
예제 #2
0
 public static AudioClip GetMus(GameMus input)
 {
     return(musics[(int)input]);
 }