//本局开始 public override void start0() { CardManager cardManager = MessageManager.GetInstance.GetUIDict <CardManager>(); UIWanRenChang uIWanRenChang = MessageManager.GetInstance.GetUIDict <UIWanRenChang>(); GameMove gameMove = MessageManager.GetInstance.GetUIDict <GameMove>(); if (cardManager != null) { cardManager.BetCountdown(); cardManager.Clear(); } if (uIWanRenChang != null) { uIWanRenChang.Clear(2); } if (gameMove != null) { gameMove.Gamestaremove(); } if (cardManager != null) { //播放发牌动画 cardManager.deal(); } }