/// <summary> /// Set the modus /// </summary> /// <param name="modus"></param> private void SetModus(GameModis modus) { GameModus = modus; switch (modus) { case GameModis.Training: TurnsPerGame = 30; break; case GameModis.BestOf: TurnsPerGame = 6; break; case GameModis.Turnier: TurnsPerGame = 6; break; default: break; } PointsPerTurn = 30; }
/// <summary> /// Default - Constructor /// </summary> /// <param name="modus"></param> public GameSettings(GameModis modus = GameModis.Training) { SetModus(modus); }