예제 #1
0
 public override void Init(params object[] param)
 {
     editor             = param[0] as GameMapEditor;
     currentSelectedEnt = null;
     UIManager.Instance.DestroyAllWidgets();
     UIManager.Instance.ShowCursor();
 }
예제 #2
0
 public override void OnInspectorGUI()
 {
     if (GUILayout.Button("Open Maps Editor"))
     {
         GameMapEditor.Open_GameMapEditor();
     }
 }