public void Awake() { Instance = this; }
private void Start() { gameManager = FindObjectOfType <GameManager_E>(); missileManager = FindObjectOfType <MissileManager>(); }
public PowerupReverseSteer(GameManager_E gameManager_e) { gameManager = gameManager_e; }
public PowerupAttack(MissileManager missileManager, GameManager_E gameManager) { this.missileManager = missileManager; this.gameManager = gameManager; }