예제 #1
0
 public void Draw(Matrix view, Matrix projection)
 {
     for (int s = 0; s < stars.Length; ++s)
     {
         game1.DrawModel(
             game1.sphereModel,
             Matrix.CreateScale(stars[s].W) *
             Matrix.CreateTranslation(stars[s].X, stars[s].Y, stars[s].Z),
             view,
             projection,
             game1.monochrome(1.0f), false);
     }
 }
예제 #2
0
 public void DrawModel(Model model, Matrix world, Color color)
 {
     game1.DrawModel(model, world, camera.view, camera.projection, color);
 }